| Tree of Savior Feature | Killed by |
|---|---|
| Open GvG | Neutrality |
| WB | 8h Debuff |
| Full INT/STR | Transcendence |
| Magic Class | Rank 8 |
| Archer Class | Missile Hole |
| Guild Battle League | Discontinued? |
| Various builds | META |
| Team Battle League | Unbalanced skills, no more equipment standardization, Transcendence, random team lineups |
| Grinding | reduced spawn rate and monster density |
| Fair TP spending | the removal of out right buying costumes all put in gacha with recyle system |
| Replayability | IMC's dull game design |
| [SA]Silute | Reallocation |
| Sadhu Class | NERFS |
| Hunter/Sorcerer/Necromancer | bad AI |
| Shout/Global Chat | Megaphone, 150 bytes limit |
| Trade | trade count and trade restriction |
| Adventure Journal | :poop: Reward, include Recipe as Point maker and Is individual for each Character |
| Priest Class | Pardoner buff shop |
| Shinobi Multibuilds | Rank 8 & Murmillo |
| Gimmicks | Bad rewards, Too long cooldown, Time restrictions |
| Farming | DPK and too few channels |
| Random player interaction | Instance Clear Vouchers |
| Free TP | New Regional Guild Battle Format |
| AA builds | R8 content, server lag, skills with high bases, multihits and multipliers |
What other features were killed and by whom? Comment

