This is really easy for you to say in retrospect and without any background, but I do see the point you’re trying to make, but I’ll respectfully disagree with your statement that this is not game breaking. I will 100% admit that it is my fault that I made the assumption of trusting the game mechanics to allow only the guild leader to disband a guild. I’d dare say that “only guild leader can disband a guild” is immutable across every MMO I’ve come across. I have never come across a game or heard of another game where it was possible for a person other than the guild leader to disband a guild.
I’ll take blame for not enough scrutiny over adding a new person to the guild however there was a long dialogue and recruiting process of the individual before the incident, carried out by a guild captain. I had no pretense to give more thought or realize any sort of risk to my guild before the incident.
Here’s why I disagree that this is “not game breaking”. First off, it is not part of intended game mechanics to have anyone besides the guild master disband the guild, just like it is not part of the intended game mechanics for normal players to access the admin controls, as what occurred in the closed beta sessions. Second, (and yes, this is my opinion), I feel that guilds are one of the most essential factors of Tree of Savior. Why does one play this game? Pointlessly grind to 280? 400? 600? To play alone? Yes, there are some who do this, but I think many people would rather play with a group of people, i.e a Guild. I think people want to compete, i.e in a Guild, PvP, GvG, etc. To allow someone other than the Guild Leader to disband a guild violates the core integrity of the game.