That’s a BIG “if”. And that is the whole problem of the current system.
You basically have zero chances (actually zero) to get low rate DPK items on Tuesdays, and depending on spawn rate/rarity, on Wednesdays, Thursdays, or even at all.
The only way this will become viable is to keep the DPK counter values saved between maintenances and crashes.
And on a personal level, I dislike this system for its lack of unpredictability. Even farming 0.5-1% items is nowhere near as exciting as it would be in a pure RNG environment. While both systems ultimately offer the same mean average of kills per drop in the long run, knowing that you HAVE to kill 1000 mobs (if alone on a channel) to get your 10x 1% mats is nowhere near as exciting as not knowing whether you’ll need to kill 300 or 5000, and nowhere near as fun for the 99 kills between each drop.