Same with DPK, if you don’t know the killcount beforehand.
Each time you kill a mob, you have 0.01% chance to kill the right one.
edit : no, it’s not accurate.
Because if DPK was equal to RNG, we wouldn’t call it DPK in the first place.
The thing is, you can’t know RNG before it “happened”. So the only right way to observe this is after making RNG happens what? at least 1k times ?
In a DPK, configuration, items will drop every DPKcount mob. (Like 200,400,600,800)
In a RNG configuration, item drop repartition will be more random. (Like rand(800), rand(800), rand(800), rand(800))
Just did it, got 250,279,320,667.
4 is enough for an example (And yeah I know this is not rand(800), and there could be more or less than 4 rands but well… I don’t want to look into the maths and people wouldn’t care anyway.)
You understand ? If you look from the future, DPK isn’t that different from RNG.
In DPK, you’re ■■■■■■ if you started killing from 1,201,401 or 601.
In this RNG context, you’re (more) ■■■■■■ if you started killing from 1 or 321.
The only thing you have to care about is when you started killing the mobs. Was it longly before the next drop ? Or shortly before the next drop ?
Too bad you can’t know it. Should it be in a DPK or RNG configuration