Tree of Savior Forum

[DropPerKill] Drop rate system- DPK- Explained [Updated]2

Not really that. It’s more of wanting to have a fairer system in place. Whether a player is lucky or not isn’t an issue.

Until bot armies are completely stopped or significantly reduced from the game, a DPK system will continue to benefit them more than each legit player.

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Deadborn Scap Archer GEM is wanted by every Quarrel shooter C3. The monster has a spawn of 6 per channel with 6 channels total.
In a good day one person doing it 18hours, farm 1,500 kills. It resets in maintence.

Tell me again why would it be greedy for it to be RNG.

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I farmed for this one for awhile…

The “No drop” means in 10,000 kills the item was not obtained so the code stopped running since you specified 10,000 is the cut off. Compare this to a 100,000 DPK though? Or compare it to what Bald_Dad said:

http://puu.sh/pKtZv/0fa0920d12.png
http://puu.sh/pKu0y/d4643caa3b.png
http://puu.sh/pKu1C/e4463089c1.png
http://puu.sh/pKu2b/cde38d97ec.png
http://puu.sh/pKu34/24663e3478.png
http://puu.sh/pKu4S/2416896566.png

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That and DGC currently being untradeable/nontransferable are the reason why I won’t be rolling a QS3 anytime soon. XD

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As i said, I didnt say its not a flawed system, and I agree bots are at advantage here but yeah to me atleast, its still reassuring knowing its going to drop. Anyways it seems I’m the minority here.

I meant run it 10,000 times until the item actually drops. I was saying 10,000 as it would roughly reflect the population of ToS.
Anyways my point above stands.

That’s exactly what I did. The item dropped after 5149 kills in the first screenshot, 581 kills next screenshot, 1082, 4992, no drop after 10,000 kills, 8717 kills another dropped.

Barely, if you read mine i will make it simple. It wont drop the gem on DeadBorn Scap Archer unless someone bot the channels 24/7.

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Yep, this is true.

There’s also the potential for others to troll those who are working really hard for an item. I actually removed my youtube video link from the ~50,000 thread showing the drop frequency of rods and clubs since it showed what channel I was on while I was grinding for the boater.

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not up to 10,000 kills but 10,000 times where the item drops. I wanted to see the simulated amount of kills for 10,000 gems dropping.

So you want me to count the total kills that would have to be made for 10,000 gems to have dropped? Okay I’ll do that

Those attempts show pretty much nothing. There is an easier way.

The probability of not dropping a 0.01% item is 99.99% or 0.9999.

The probability of not dropping after 10000 attempts is 0.9999^10000=37%

Then the drop probability would be:
100%-37%=63%
86% after 20000
95% after 30000

Infinite. It may never drop.

Total kills, average kills, mininum kills, maximum kills or all together?

Edit: The maximum kills them.

no, cause it should average out to be about 100,000,000. I just wanted to know the maximum kills it took between gems dropping if you ran it 10,000 times. Just so you could see how many kills the guy with the worst luck had before he finally got a gem.

lol yeah we’ve already established that. But you seem pretty good at maths.
100%-37%=63%
86% after 20000
95% after 30000
.01% after ??? ( i suppose that would be the equivalent)

This is why IMC could just tweak the DPK:RNG ratio. At the moment it is primarily DPK with a small RNG variance. They could flip it to get the proper effect.

Sorry, what? 0.01% after 1.

Owell with it exploding all over the forum wouldnt surprise me if they changed it in some way. IMC seems to want to keep secretive about drops.

at how many kills would the probabability be .01%?
(does that make any more sense?)

I prefer to simulate the math through computer code because that’s how the game is doing all of its math. If a computer can tell me the exact results, I consider that easier to look at than some person’s overly inflated hand written math formula. The future is now my friend, embrace technology.

There, looks like the most unlucky player should consider visiting a witch to have their unlucky curse removed. While the luckiest player well lol.

http://puu.sh/pKwew/7267cd41f5.png

EDIT - the average came out to around 9900-10,000 btw.

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