Serious buffs that make all things complicated. These changes open up tons of build variation PVE and PVP alike.
[C1 Skill] Impaler
- Critical applied to enemies affected by the Shock debuff.
[C1 Skill] Earth Wave
- 50% more damage dealt to knocked down enemies.
- Casting time removed.
- Overheat increased from 1 to 3.
- Cooldown increased from 12 to 15 sec.
[C1 Skill] Steed Charge
- Reduced post-casting delay.
- Can be cast 1 more time after the initial casting.
[C2 Skill] Doom Spike
- Reduced post-casting delay.
- Reduces critical resistance of affected enemies by 10 per skill level.
[C2 Skill] Acrobatic Mount NEW
- Increases mounting skill damage by 5% and SP consumption by 10% per level.
- Duration: 40 sec.
- Cooldown: 60 sec.
Effect hits ( Fake multi-hits):
âTo improve on this, we want to have damage increases apply to all the hits of these âeffectâ attacks, the same way it happens with the âtrueâ multi-hits. In the example above, that would mean 50% applied to each of the 5 hits (1,500 x 5).â
50% damage to all mounted skills is really good. Hoping it would literally applied to all mounted skills not just from cata and lancer but for Dragoons, hoplite, highlander and others as well. Fake multi-hit skills damage boost is also huge since Cata main skills are all fake multi hits. So far when it comes to damage, cata received 50% from acrobat mount + EW KD damage 50% and overheat + multi hit damage boost. EW could probably deal around 1.5m AOE damage for every 15 secs? Enough to be consider as viable DPS in ET. Boss hunting Lancer is also great contender, if acrobat mount literally applies to all mounted skill it would boost hoplite quite a lot and highlander skills. PVP potential also becomes even more interesting. SW3 might be forgotten for Cata build.
SW, highlander, hop2, cata3, Lancer2 looks promising. ET, boss hunting and PVP all in one. Acobat mount boosting dragoon 3 skills will also be huge. So many builds now for Lancer not just SW3 cata3 Lancer2.