It still required several days of farming. I’m not understanding your point here. If you had a committed party, thaum, corsair, DPS, healers; a team of 5 farmers, in gist, pushing for more drops, then you should be rewarded more drops.
As opposed to what – being gated behind a wall of RNG for 2 practs, which more commonly will require you to level two characters to 317 rather than doing a guild raid and 14-32k kills of a mob depending on whether you have a thaum friend or not.
All while farming purple 315 weapon recipes of RNG to do – wait for it – more RNG – expensive RNG – (rerolling paper cube) to get an opportunity to obtain the recipe needed all whilst using 2 of the 15 needed to craft the recipe you desire.
If that wasn’t enough, we go full circle. 14-32 kills et cetera, et cetera.
That “temporary” patch was very much a solution and a welcome change.
The entire practonium ordeal is already an unwelcome fiasco and their explanation for their reasoning behind such actions is nothing short of stupidity.
I just completely disagree.
It’s already a challenging test in a game that is overly expensive and aggravating in aspects where it shouldn’t be just for the sake of being this way.
In gist, I disagree.
Even with the drop-rates, there was nothing “brokenly easy” about obtaining DPK mats after the patch. Making the weapon is hard enough. It was just unnecessarily hard before. Even with the change in place, it was still a trying and uneventful process.