The thing Iām not interested in hearing about is their future plans for the DPK system. Weāre always behind these patches. What Iād like to know is A) If the company Ninja Nerfād their update or B) If they broke it accidentally and have no idea how to repair it. I donāt think any sane company will directly admit their wrongs because sponsors will frown upon this, but perhaps they can hint at it by stating āweāre revising the system and these are our immediate plans to fix the on-going issueā hence the blog update.
For starters:
Personal DPK does NOT exist currently. Changing channels WILL reset DPK count (tested for a few hours over the span of 5 days)
Iāve had my DPK mats drop for other people walking into the mapo
DPK does seem to drop sooner after the first long push ā for an example,. we pushed 1.2k for Ornament to finally drop and had another one drop at 200 kills in.
Ornament: 1,483 - drop
Reset: 293 - Drop
Reset: 2830 - Stolen
4606 for 3 drops - 1 stolen.
It seems to me that sometimes the item will not drop within DPK range most of the time, which is immensely confusing and frustrating.
What I want to know is ā why did IMC not answer the community properly and directly when their system that was implemented stopped working as intended?
Do staff that try their part to get us answer always get forced into releasing a ādevelopers blogā?
I think those are the questions I really want answered. Iām thankful @STAFF_Yuri has taken the time to help us. Itās been a while coming, but itād be very disappointing to hear that theyāre not going to fix their own implemented system before the big upcoming change to the system in its entirety.
Even so, I look forward to see what precisely is being addressed in the blog and am thankful to Yuri for taking the time to get confirmations and releasing information.