To each their own, I won’t argue your points as the community seems pretty split on it.
But… I still feel what would need addressed, if anything, is that players can gain while afk, not that they’re holding Z to do it. Which takes me back to the statement that was earlier quoted “…I think what needs to be looked at instead is why so many players elect to do it.” If players are doing this to gain an advantage then the advantage needs to be addressed, not that they are holding down a key.
So. Let’s say they fix holding the Z key so that it only allows up to a few auto attacks. And let’s say they update their terms of service to disallow all forms of macro playback (even to include gaming mice and their ability to remap keys to rapid press etc). Let’s say they also go so far as to say that you’re not even allowed to rig a device to your keyboard to press keys for you in attempts to circumvent the third-party software limitations, and, they disallow custom or hand made input devices because those could include hardware modifications offering said advantages. On top of all of this they have an amazing detection program that can figure out even complex macros or bots with a high level of accuracy.
So… would you agree that people would immediately complain that as a summoner type class I’m gaining an unfair advantage by leaving my minions running all night? I mean… I’d basically be one of the few player types who could clear tons of mobs in my sleep. Silver, drops, maybe even exp. I wouldn’t be breaking of the rules and yet I’d be benefiting from a system that not all classes would be able to with equal opportunity. Since I’m not holding Z, and they’re not allowed to, I’d be basically given the sole right as a summoner to afk farm where other classes don’t have the chance.
I still think the system isn’t bad the way it is. If someone is broke then I don’t mind them farming low mobs in their sleep to try and get a bit of silver. I’ll still kill them anyway. I’m always killing tons of afk players for giggles when I play. If they want some extra exp? Man I can’t blame them, sometimes you just need a small break from whatever you’re doing and even killing 10 mobs is better than killing zero. I still kill them even if I sympathize.
If I had to change it though, if the player base called out for a fix, I’d venture to say it’d have to be the dreaded captcha. Their detection methods would have to be spot-on, but, it’d stop afk summoners from gaining, it’d stop afk-z players from gaining, and it’d stop some macros or bots that may have slipped through the cracks.
But I hate captchas. And they’d require additional coding to allow forgiveness for when they undoubtedly make their way on the screen of a legitimate player who is mid-boss or something. Can’t punish them while they try to solve a mishmash pop-up. I’d venture to say even the Reaper idea wouldn’t work well since targeting is horrible at times. Want to hit monster X? Press Tab 4 times, hop in a circle, press tab 2 more times, press tab again when the tree root crystal is targetted, and voila! Now you can hit the mob you wanted. Reapers would probably get targeted by accident by legitimate players and, even then, they’d open up a whole other mess of bugs (what happens if you get hit by a reaper just as you transition? Can you somehow make the reaper visible to other players to kill them? Can you debuff this reaper through unorthodox means and have it kill mobs/bosses for you? etc etc etc).
But yeah XD Just my two cents lol I’d just fix the Z-axis spots where people can hop up and target monsters safely, like grand corridor, mage tower, etc. Dina bee farm maybe add a few more of the elite spawns in specific spots so players can’t chill without risk.