With Quarrel Shooter now as a Defensive Class please update “Kneeling Shot” which is for auto-attacking and not necessary anymore to
“Kneeling Guard”. And allow for the use of Quarrel Shooter skills much like Cannoneer’s “Bazooka Stance”.
Kneeling Guard:
Tool tip: Kneel down to improve your concentration. Increase block and attack and allow Quarrel Shooter skills. Using Kneeling Guard again will cancel your kneeling state.
Physical damage 15%
Block +??
Use Quarrel Shooter Skills
Attribute: Lv.? Kneeling Guard:Enhance
- Increase [Kneeling Guard]'s physical attack increasing effects by .5% per attribute level.
Also, please updating or change the mechanic of “Rapid Fire”. The skill is just like auto-attacking, but the arrows do not hit smaller targets because of aim. Please consider:
-
Make hit scan like Ranger’s skill Spiral Arrow
-
Stronger Version of Archer’s Multi-Shot with ability to aim
-
Charge Skill like Mergen’s Homing Arrow with auto aim
Or, keep mechanic the same, but please consider:
Rapid Fire:
Tool tip: Load multiple arrows into your crossbow and then fire them in quick succession at an enemy. Deals 50% additional damage to targets in Fear.
Skill Factor: 90% x no. of hits.
Arrow Count: 6 + Additional Skill Level
Maximum Loading Time: 0.5 Second
20 Seconds
2 Overheat
Consider making an attribute for the Pavise Skill to become a turret without the need for a new crossbow as well.