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Nothing found in the link
@edit: it’s ok now, I can acess the post
Some good stuff in there. Hope it doesn’t take 2 years…
Hi @STAFF_Amy will the current “Earth tower 1 extra entry voucher” be able to reset the runs for this new ET?
All really great changes, the randomized stats make for unique equipment, and allows for variety farming.
My main concern is the place of old equipment, and it potentially becoming obsolete. This is a really great system, and there can be a synthesis of randomised, and preset equipment, IMC just needs to balance it correctly.
I wonder if the old equips will receive more slots :x
I am worried because they will add another thing to consume potential and we can’t recover potential. Hope the new potential will go up to 100. I don’t really like these random systems (random stats).
Besides that, the other are great changes, I am looking forward.
Migantis Pike in the image is old item, so I guess it will.
I would like to get more slots in Solmiki items, they are endgame itens but have less slots than other weaker itens.
Oh, I expressed myself wrong. I meant my current old equips*.
Sounds good, as I just mentioned this game lack of dynamic content, 1 of the suggestion is random stats in HG weapon like Diablo 3.
They really work on it!
And mosnter gem as well, where I mentioned it hasn’t been update since CBT
However, what we need more is not merely +1 skill, we need more variation like topaz/emerald/ruby maybe to become as dynamic as RO’s card system (but not MVP cards to given OP capabilities that impact the game balance, and became 1 of the cause that made the game fallen)
And we also might need some creative skill modifier to low rank classes, like offhand that shooting 3 energy bolts at once, or offhand that make fireballs hit 2 times. Be in obtainable on new special class quest or lv300+ or anything, this will add more value and unique battle-style to utilize the random/designed item stats update.
They’re not adding anything that will consume potential ? They only talked about durability:
… And I hope it wasn’t a typo and that they didn’t mean “potential”. Because indeed, there are already too many things using up all our potential points.
I guess this is a typo, doesn’t make sense to consume durability as we can repair whenever we want.
I know we make mistakes sometimes, but it’s not a typo. 
Our current plans involve durability, not potential.
So, do you know if the new cap (330->360) is going to be the cap of Rank 9 or is it an inbetween cap before we get to Rank 9?
The new farming zones seem to be an interesting concept, let’s hope they are getting challenging enough. Finally some reason to play in parties on the fields.
The one thing I like the most is this:
Other than that, we also have plans to introduce monster gems that increase the level of Rank 7 and 8 skills, as well as new boss cards
More different cards and new monster gems for my Kabbalist. Finally some more hope for Merkabah and Ein Sof so become better 
Every hit counts. If readjusting the stats can be done multiple times, will there be a case where an item’s durability will be a single-digit number?
SQUIRES RISE!!
Finally some itemisation changes, really love the upcoming development plans for PVE. With this farming will be much more enjoyable.
Any chance of having equipment with unique properties other than stats? I do think quite a number of players would like to see some high level versions of gear such as Toy Hammer.
With this refresh the game feels more complete, thanks for all the hard work and bringing ToS to us IMC XD.
Would Solmiki be revised again once the new equipment arrives?
Considering the new gear have a high amount of sockets and Solmiki Gloves and Boots slots have a maximum of 1 gem slot. Feels like not counting the set bonuses, they may fall behind.
Also these are awesome news. My only desire is for updates to get to us faster, i tried the Mercenary Mission Boss Randomizer on Ktest and its just so much fun to watch different boss patterns everytime i go in. Can’t wait to have it already.
It’s a relief to read that.
Thank god.
But I didn’t understand that very well, this will consume the max durability forever? Or we can restore the consumed durability normally via repair shops?

