Okay? Idk how you can compare a normal sprint attack to a mounted move attack. Pouncing is literally just being able to attack while sprinting. Which you can already do manually. And it doesn’t change the fact that you can get CC’d anyway. Plus you only move in a straight direction. So no. It’s not useful in PvP.
Also doesn’t make sense. You need to manually jump in order to use Stomping Kick. If you played the game, you’d notice that jumping doesn’t get you very far. You’d be able to dodge the CC but then you can do that without Stomping Kick anyway. So no again.
Imagine this then. A Swordsman and a CC Wizard both have sprint, the Swordie runs up and right before it gets to the Wiz, it gets CC’d. The Wiz casts a spell and then sprints away, negating the distance the Swordie closes. Rinse and repeat. Swordie dead. Considering how strong the spells are in this game in relation to the HP people have, the stamina of people would last way longer than their HP when being hit by spells.
We’re mentioning CC, because it’s a big part of it. Just because not all of them have CC doesn’t automatically mean they should be allowed sprinting. And that’s not the ONLY part of it anyway. Clerics have damage negating spells, Swordies don’t. Archers are pure range. Wiz, as you said, have a lot of CC. Giving everyone sprint, aside from Cleric in my opinion, would just make Swordies pointless in PvP.
- I know there’s no way to balance all 80 classes for PvP but that doesn’t mean you should just ignore what you can at least help to balance
- Assuming you both have balanced teams, but the other team doesn’t have a Swordie, you’d probably die before you get to them as you’ll be the only one who needs to get close while your team is doing ■■■■ from a distance and because they know you’ll be a threat if you do
- The Cataphract argument again forces you to go a specific class
I never said they were useless. I even said they were strong in PvE and that’s because that’s the major use of the tree. DPS is the only thing that Swordies at good at. But, like I said, that’s mainly PvE when you’re fighting dumb AI. I ignored your “most of my post was about PvE” because you can’t balance around just one aspect of a game. Especially when a big part of the game is PvP.
I answered this already. Include the fact that they have to actually be in range to do damage. And again, PvE isn’t the only part of this game.
In any case, I’m going Archer and probably not going PvP a whole lot anyway. So I don’t mind if they do or don’t add sprint. I just think it’ll be pretty bad for Swordies if they do.


