Tree of Savior Forum

Cleric c2 - diev c2 - monk c 3

Hi, looking for a physical-dps cleric build, I kinda like the sound of this…

Apparently Carve is a good multi-hit dps skill, and owl statue does good dps even without INT?

Any advice on build, stats etc? I appreciate cleric-priest-monk is probably more popular, but I have a support-cleric toon already. Looking for good solo/duo dps with some nice utility. Would 10 heal/10 SZ/Diev statues be enough to get late-game party invites?

Many thanks in advance!

c2> support
d2> pve singleplayer independence
monk> Be a healer and phisical attack

Monk: Useless against Wisards on PVP. Really, wisards will rape you, they have tooo much defences against phisical attacks, while you have almost nothing against magic attacks (on pvp).

I’m c2>d2 I want to be a monk.

c2> super usefull as a suport and help leveling alone, but cleric without int is hard do leveling, but you can use cards.
Monk dont use int, you see here the problem.
The good thing is that on dangeons you have lots of tools to survive, but the bad thing is: every body still count on you, and cleric without int dont have much heal for all the party. But still good, with a great area of heal.

diev: the skills of damage are sh##! (sorry for the bad word)
But you have only one skill that is phisical type, and have a big cadence. You need lots of patience to kill mobs since the area of damage is very small.
The Own Statue helps a lot, but again is useless on bosses that easily throw the statue too far and again, the cadence make you want to broke your screen. And Own statue is INT based, so you have more trouble.
The Silencer statue is useless since have a small area, have the duration of 30 seconds and a big cadence.

This build you will need to make quests: all of that, and dont save cards, is useless grind alone on this classes, save your time, there is lots and lots of cards to up, you just need make one quest after another.

If you want to be a INT MONK you will be much more happy on the cleric and diev, but will lose damage on the class monk.

carve is really good, 1 shots a lot of stuff for me (im level 133) and it have the best scaling in the game IMO.
owl is SUPER good, it deals a lot of damage, and it wont get knocked back by bosses (if u carve the owl inside of the boss), it scales with int, but int is bad, so if u max int, owl will barely do more damage, its base damage is super good, so its good even wothout strenght.
silence statue is a huge help, monsters dont do ANYTHING while theya re in the aoe, they just stand there, and it lasts 30 seconds.

idk what that guy is talking about. hes priabbly never played a cleric2>diev2>monk3

and for pvp with wizards:

its more difficult to pvp than bokor but its do able

  1. laima (for slow)
    1b. owl (it makes the wizard auto target the owl, havent tested but i think you can use fade and the wiard might untarget you and then be forced to target owl, so only aoe will hit you)
  2. palm strike (knockdown)
  3. hand knife (knock up)
  4. spam carve, double punch, or if youre c2 then use one inch

the only problem is that idk if fade makes them untarget you, if it does, then this works (other than trying to get to them, once you use palm strike then its gg if theyre not fiull son, if theyre full con then you may have to wait until c2 for one inch, which will destroy them)

I was also doing C2 > D2 > M3. I got as far as M1 before changed to another class. (Ping issues - couldn’t use Double Punch efficiently)

Please be careful about what Kazamatenkai suggested above.

c2> super usefull as a suport and help leveling alone, but cleric without int is hard do leveling, but you can use cards.
Monk dont use int, you see here the problem.
The good thing is that on dangeons you have lots of tools to survive, but the bad thing is: every body still count on you, and cleric without int dont have much heal for all the party. But still good, with a great area of heal.

Leveling is slow but not hard. Save your cards for when you need to keep up with quest levels and when you hit those really grindy levels right before the exp curve resets.

Even without INT your support to parties, especially in dungeons, will be invaluable. Since you’re C2 you’ll have lvl 8-10 Heal. It’s enough tiles to keep party members healthy in fights, and gets you all moving again after fights.

diev: the skills of damage are sh##! (sorry for the bad word)
But you have only one skill that is phisical type, and have a big cadence. You need lots of patience to kill mobs since the area of damage is very small.
The Own Statue helps a lot, but again is useless on bosses that easily throw the statue too far and again, the cadence make you want to broke your screen. And Own statue is INT based, so you have more trouble.
The Silencer statue is useless since have a small area, have the duration of 30 seconds and a big cadence.

Damage is not “sh*t”. Carve Attack scales well with STR. The only issue is its range requires you to position well or you’ll miss.

Carve Owl scales with INT but has crazy base damage. Even as a STR build it will be your best damage skill.

World Tree (Silence) status is so unbelievably good. It’s a zone of invulnerability. How is that useless?

If you want to be a INT MONK you will be much more happy on the cleric and diev, but will lose damage on the class monk.

This is the worst advice for a monk. The guy is either intentionally trying to sabotage you or he’s never played Monk.

I can’t say anything about PVP because i have no experience, but there are lots of threads here that address the topic.

Good luck.

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I’m working on my DievMonk right now and I actually enjoy it. Right now I’m only Monk C2, but it’s a lot of fun for me. My Monk isn’t at the level where people are super picky and so far my support capabilities are more than enough for the groups I’ve been in. Just ignore the anti-monk circlejerk. There are actually a lot of cool PvE and PvP monk builds around on KToS and people are experimenting more now on iToS. One build that’s super interesting to me is Cleric 1 > Priest 2 > Sadhu > Monk 2 > Plague Doctor. A lot of people straight up dismiss this build at first glance but there are videos of people playing it recently on KToS and it has very interesting synergies and playstyle. Other popular builds are Cleric 2 > Priest 2 and Cleric 1 > Priest 3.

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I’m not trying to sabotage nothing, I’m telling you the truth that people fantasy about. Just like Resist elements from paladin class. People love to say: hey, you can nullifie magic, that is super cool, but the truth is that 20% of nullification chance on pvp is a joke, after receive 10k of damage is not even certain that you will nullifie the magic damage, are just chances. But nonono, lets fantasy the classes
.
First he say: yes that maybe true, and then say, but it not like this.
Diev have 1 attack if you miss or after the overheat come the cadence, who dont love cadence right? Because We always see people without INT build duing Dievs AS PHISICAL damage right?
What matter if Diev focus is support, just believe that this skill carve is the top one.

About the cards, try to think:
Look at the world map, there is more than 3 routes of leveling, and with just one route you can archieve Level 130, with only one route, like Klaipeda route>Magic Tower, and later do the quests of Orsha, but people dont want to make quests, so they say that grind is better.
Come here to say how is to grind alone without INT build :+1:, forgeting the cards, just save it.
You can receive cards from quests, hidden quets, and even by completing maps.
People are just delusional and hipnotized about card calculators, but they dont have the perception that if they lose 10 seconds killing a mob and later say: I saved this cards! I saved time in the future, when actually what he did was just substitute the time killing the mob.

  • “oh I saved 300 cards of level 3, 100 level 4, 100 level 1, 300 lv 2. I’m awesome.”.
    When what he just did was instead lose time making quests later, he just lost time killing mobs while keeping the level down even with cards.

I just recomend not use when you earn the level of a dungeon or mission, and instead use, make the run 4 times before continue to use cards, because the ammout of exp is much better, but them become just like use cards again.

People are just ingenuous about save cards, because the sites, but NO one stop to think about it. But you will, when you be killing mobs with cleric, specially after level 35.

BUT GO ON, DO WHAT HE TELLS YOU, SAVE ALL YOUR CARDS, OR like every body love to say, use only to be on the level of the map, from every routes instead use and finally have a phisical attack and easily and quickly end all the quests you pass. And forget the cadence, because we now a cadence of 1 minute is nothing on a battle.
Do as you want.

Actually the unique lost of a life time we see here, was me trying to tell you some info that are not only fantasy. So, I’m sorry for that.

Diev-Monk is NOT a fantasy. It’s been tried and tested, and plenty of people have gone with the build and are satisfied with it.

Carve Owl isn’t meant to be main attack of Monks, it’s supposed to be a supplement or support to your DPS. Main skill of a Monk is still Double Punch and Energy Blast.

Dievdirbys also has a physical skill (Carve Attack), do you still think Dievdirbys is meant to be INT? It’s like you’re saying Monks shouldn’t go Priest because some of the Priest’s skills scale with SPR. Also Carve Owl has insane base damage and will still do a lot of damage regardless.

Dievdirbys focuses on both offensive support and DPS, two things Monks would be able to take well advantage of.

carve owl is meant to be a grinding tool or for bossess (it doesnt get knocked away on bossess if u know a simple technique) your main dmg skills are supposed to be double punch, one inch (mostly pvp),carve and energy blast

oh god, I dont told that this is a fantasy, what I mean is that people never talk the disadvantage to dont spoile the fantasy/charm of a class, and was what I did. With “Fantasy” I mean: dont want to see both sides of coin.

For example, you knew the trouble that is to keep bosses in front of Carve owl. And how you need lots of patience after carve attack reach cadence attack.
Carve Owl is INT based, even if the damage is big without INT. That means if you are for example focused on DRUID, that use more INT/SPR,
DIEV became a insane high attack, since you can turn all monster into Plant Type.

Or you will mean that DIEV of monk is better?

Have you even readed that I am a C2>D2 too?
I’m in class 14 about to become a monk, that I will be today I hope.

thats super easy bosses usually never move (except the ones that roll around ect.)

plus they wont get knockback
and what is cadence? auto attack? as a diev if u went str/dex your auto will be strong.

but they can simple thow the statues away. If you do a fast search you will see that lots of diev complaim about that.

all you have to do is carve owl INSIDE of the boss and the owl will just jump instad of flying away. if the boss odesnt move (which most dont) then ur ok

Yeah, keep saving all your cards, while I play with my monk doing all quests I can. Good luck!

Just put the owls near to the wall

yep, I try that, but sometimes dont work. but thanks for the advise.

@BlueByu thanks for the advise too!

@BlueByu

I need to say, before Monk it was annoying, but with monk double punch while the cadence, its super effective, you won that (but before I personally had trouble with this).


About diev-monk vs priest-monk I dont know, I was using buffs of priest and helps a lot! The damage with any attack become bigger, but I still like more diev because the teleport and own carve, that make I kill numerous monster to a quest, without hunt then (using laima+fade as trap of course)

that is it. good luck everybody

Then I suggest you work on your english in this case.

What else do you think anyone would perceive the message you made above as? You are telling people DievMonk is some sort of fantasy.

Okay, even more english lessons. Cadence is the wrong word. You’re supposed to say cooldown. You should look up a dictionary before you use words you’re unfamiliar with, else you’re bound to be miscommunication.

Second, there are multiple ways on keeping Carve Owl deal damage against bosses. Against a wall, created inside/on top of the boss, etc. If it’s on CD, that’s where your MONK skills get to work. Carve Owl will not be your main skill as a Monk, as I’ve said in the previous post.

Third, Carve Owl is NOT Int based. It is MATK based. There’s a key difference between the two. If you want examples of INT based abilities, here’s something to look at:


Now compare these with Carve Owl:

See the difference? There is no INT anywhere on Carve owl on scaling. So no, Carve Owl is NOT int based.

Also you just admitted you know nothing about the synergy of Diev class on Monk because you aren’t a Monk yet. Get C2/C3 Monk first as a Diev Monk THEN start sharing your input about it.

All the problems you’ve stated above are solved by the Monk class itself, and the Monk class’ problems are also solved by the Diev skills. Both classes cover each other’s weaknesses.

give me a break, I dont have time for you right now, keep saving cards there, I have quests to do.

specially if you cant read what you posted. The word magic attack is pretty big there.

who the hell are you to tell me what to say. I post even more because people like you who dont give a s### to tell the truth about the classes and show the both sides of the coin. I told the bad sides of the coin, but if you want to continue on your dream of perfect class, write some history of love too, will make the class even more perfect, without failures.
Dont even lose time, or lose, go on, writte something, be happy, I’m done, dont expect responses, do whatever you want.

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Magic attack scaling is very different with INT scaling. In any case, MATK alone will serve the purpose of increasing damage of Carve Owl. Hence why if you just use a blunt weapon, it’ll do decent damage regardless.

Remember that Carve Owl ticks 3 times multiple times for 45 seconds (50 second with Divine Might) so the damage will begin piling up over time. As a Monk you’ll be spamming Double Punch in the meantime, so you have the combined damage of Carve Owl and Double Punch allowing you to melt bosses with ease.


If you want the really horrible truth, you shouldn’t have picked Monk class in the first place. I have been very adamant about how the Monk is a really bad class for a long time.

I always make stuff like that very clear when I discuss with a person who wants to try out a Monk. But I also welcome them with open arms if they persist to play it, despite the many flaws.

Learn not to spread misinformation next time so people would stop bashing you like in the earlier posts.

Lol @ bashing. The only person who’s been harsh with their words toward him is you. Just looking through your post history is proof of you instigating arguments with condescending language and other confrontational statements. Don’t even get me started with how often you contradict yourself. Douche.

You must be blind, you can see in the initial posts people are saying he’s providing misinformation. Telling the OP that the person is sabotaging builds is already a form of bashing but with good reason.

And is there much of a problem to instigate arguments? It’s great for the discussion to get going and lets all the points reveal itself from each side.

If nobody argued about things, you’re left with a boring and stale echo chamber. For example, do you really want people to just be left worshiping IMC like they’re gods, or people just bashing IMC left and right for whatever they do? When people argue you get a more collective viewpoint as to which side has to say on the matter.

It’s quite ironic that you described yourself exactly as how you described me, even worse is that you’re trying to instigate an argument that is completely unrelated to the topic at hand. If you have some beef with me then you can just send a private message. You’re just derailing the topic.