None of my claims involved limited cc or fade synergy. For that matter, I stated that Sadhu’s low point is the lack of synergy and superior cc. Thus it is the opposite of what you are arguing right now. @Wurmheart, you, like the others, also have problem with reading comprehension.
I have taken my Sadhu to ET more than enough times to know how it performs in an ET parties. Unless you have been to ET with a c3 Sadhu, I would say we have differentiated experiences. Reading forums and looking at videos online doesn’t even come close to actually playing and mastering a job in game. Thus, I am not sure how you can justify your claim. Of course, I do agree with you that I don’t only spam Sadhu’s skill in ET. My cleric 3 and plague doctor can keep my party alive just fine. Then again, any cleric tree with cleric 2 with enough material and the proper equipment can get to ET floor 5. So it doesn’t really matter what you pick as long as you pick cleric 2 or above.
You don’t need anyone to organize mobs for you once you learned how to use possession effectively. Here is what Sadhu brings in grind and dungeon parties:
- Reliable CC
- Sustainable AoE Damage
- Your own safety
I honest feel more useful and busy while playing Sadhu as a damage/support cleric in parties than any other cleric jobs before rank 6. OoB and Possession allows you to continuously deal damage safely without having to worry about dying. I can’t say the same for Chaplain when I have died a few times jumping into a pack of mobs after a pull trying to auto-attack. That is my own stupidity.
Like the others, if you want to compare something, compare them on equal terms. Or else it will in term be misleading just as you stated that I was somehow misleading. Even though in all my comparison I have compared Sadhu to other class on their equal ground. Why compare one class with a combination of two or three classes? What is that suppose to do? Sadhu isn’t the only class people can pick. Try comparing Krivis’ Zaibas versus Sadhu’s Possession alone and see which one is the clear winner. Because that would be a realistic comparison rather than trying to bring along a rank 8 class which will by all means be superior.
The only defends on ABE I have stated is that it satisfied my game play. I don’t use ABE exclusively. I only use it when the situation calls for it. And there are several situation when I do use ABE. Which is why I like it the way it is at the moment.
Carve Owls is superior sustainable dps than anything Sadhu can offer. This is why Diev is so useful in ET. However, try using Carve Owls solo and in grind/dungeon party. You will understand how it is hindered by the long cool down, knock backs and lack of flexibility.
Finally, Bokor is superior in mob train. You can’t effigy spam all the enemies effectively until you are rank 7. Zombie damage is lacking. Damballa has a long setup. Bokor alone can not compete in single target damage against Sadhu. I will say that as a fact because I have a 276 Bokor/Doctor. Furthermore, like I stated before, I have never been beaten in DPS in mission or boss fight by a bokor of equal or higher gear.
I would have to say learn how to use all your skills to adapt to what class you have picked. I have no trouble playing Sadhu. It is my main class. Sadhu’s style has a 50% downtime. Half the times you will be in possession, while the other half, you will be left to spam all your other skills. This is why I don’t recommend Bokor for Sadhu because effigy damage versus SP resource is not satisfying for me. I rather use that 10 second window to spam my heal, cure, plague vapor, and incinerate.
Partially this is incorrect. I didn’t pick Inquisitor for my Sadhu so I will not comment on that. But Plague Doctor doesn’t interfere with Possession at all. Once you case plague vapor, pandemic, and incinerate, you can use possession all you want without interfering with your rotation.
I do 100% agree with this. Sadhu is the most difficult class in the Cleric tree to master. If you want a challenge, then play a Sadhu c3. Mastering your skill and use will see how Sadhu is viable even at high level. Thus this is mainly why people quit Sadhu due to its high difficulties. It isn’t a class where you can just button smash and be done with it. You actually have to think and use your skills wisely.
And like I stated, Sadhu is a class that has little to no synergy with other cleric classes. Picking Sadhu does not benefit any classes except itself. Thus this was my original argument that if you want to change Sadhu, don’t simply increase its damage output or throw more mechanics at it. Those will do nothing for Sadhu. Again the following will need to be changed for Sadhu for it to shine more:
- Fix all the bugs
- Lower the difficulty of game play
- Increase synergy with other classes
I enjoy my Sadhu c3 and I don’t like to tell other people how to build their character. However, there are some benefits with Sadhu c3. I will mention one which is range. Did you know with lvl16 OoB, you can OoB outside of its range and not pull aggro? There is certain distance that you can be away from a mob that you can start attacking the enemy without them reacting to use. I do use this benefit often when I just want to OoB auto attack something to death.
4 star area is a challenge. But I only stating everything based on my experience as a high level Sadhu. People can read it is up to them. But I say there is a different between theory crafting and actually experiencing Sadhu through out the game.