That dmg is far too high, and it doesn’t really fix enough either. + would make sadhu/druid3 op as hell.
It’s not that OoB is entirely useless atm, it is quite good with a druid3 build due to hengestone and when using chapperition cards to snap your heightened matk.
And any such skill with a high base matk is already far more capable at punching past magic defenses.
The genuine issues Sadhu has in my opinion are:
Out of Body:
- Skill level only increases range, which is nice but not a very large benefit.
- Additional class circles do not benefit or benefit from OoB that much. (only range.)
- Its interrupt prone state can be mitigated by other sub-classes, making sadhu2-3 even more undesirable.
- with the exception of a druid3 build, the dmg is simply lacking.
- Too many downsides: 0 Defense, immobile and interrupt when damage taken is overkill.
Prakriti:
- Decent skill bit simplistic but effective enough. Might benefit of an extra purpose.
Astral Body Explosion:
- The knockback is useful.
- The magic damage is high for a one hit , but very weak compared to any multi-hit.
- 30s cd is rather lengthy for its meager effects.
Vashita Sidhi:
- Doesn’t affect flying enemies.
- It’s a channel so it interrupts OoB.
- 5s confusion is nice, but far too short.
- Doesn’t scale well.
- The stat debuff is only in effect while enemies are inside the circle.
Possession:
- It’s a channel so it interrupts OoB.
- Rather small aoe size.
- Its interrupt prone state can be mitigated by other sub-classes, making sadhu3 even more undesirable.
Transmit Prana:
- Doesn’t work on OoB anymore.
- Transferring your int weakens your OoB & Possession dmg considerably.
- Transferring your int is generally not that helpful to begin with.
In general:
- Sadhu2 & Sadhu3 don’t improve on Out of Body, arguably they do more to hinder it.
- Partially related is that sadhu has 2 channels while its main dmg skill can’t be used while channeling. It’s rather counterproductive.
- It’s a horrible stand alone option compared to other classes.
- Or arguably it simply lacks synergy with sub-classes aside of druid/diev/cleric3.
- Its damage is sub-par compared to most other class options.
- It’s very low on utility.
- Has next to no damage prevention, only possession’s bind works somewhat and that is still prone to interrupts.
- Vashita & Transmit Prana are far to niche in their purpose.
- Lacks skills compared to most sub-classes.
- While a dmg boost for OoB is welcome, it’s likely to be to overpowered on a sadhu/druid3 build.
TL/DR:
- Sadhu needs more synergy with sadhu2/3.
- Sadhu needs more synergy with other sub-classes or make it harder to interrupt.
- Vashita & Transmit Prana both need a rework.
- Might as well add 1 or 2 skills to get it on par with other classes.
- Possession & ABE need some fine tuning as well.
So I’d go with a suggestion like:
[details=Click here]OoB:
- Out of Body’s multiplier is now based on skill level: Lvl 5 = 150%, Lvl 10 = 200%, Lvl 15 = 250%.
- Out of body now counts as a regular buff, and won’t be interrupted when hit.
Prakriti:
Prakriti gets a new attribute to leave behind a ghostly decoy at your old location for 5s. (adds +5s cd.)
Astral Body Explosion:
- Now also inflicts astral burning based on the damage dealt.
Vashita Siddhi rework:
- It’s now an aura around your spectral body and needs OoB to function.
- Drains 1-10 dex, str, con, int & spr per second of mobs within its range.
- Adds an aura buff to your main body that adds +10-150 of said stats to your allies based on what was drained.
- Debuff & buff both last a minute after the skill ended.
- Still drains 2% sp while active, can toggle it off when needed though.
Possession rework:
- It’s now a buff which deals damage and binds nearby enemies.
- If Out of body is in use then it takes affect around your spectral body instead.
Transmit Prana rework:
- You now turn your life force over to target ally for 1-5 minutes, adding 20-100% of your health to their max health and turning yourself into a spectral body.
- Your auto attacks are replaced by Out of Body attacks while in effect.
- Using Prakriti ends this skill and fully heals both you and the target.
- Using Out of body explosion ends this skill and uses the current health of said ally as added damage.
- If said ally dies you die as well.
- 180s cd.
New c3 skill: Surya Vigyan:
- You channel an aura at your spectral form’s location for 5-10 seconds that negates damage and turns it into healing instead.
- Lasts for up to 10s with a 40s cd. [/details]
