On the skill Merkabah
Just from the looks of lvl 1 and 2, I recommend either 0 or max it. The skill is 10% attributed in the video. Damage wise is average, level 2 yields around 1.7k damage per hit (at 374 int + 214 magic damage white weapon, around +220 elemental property damage, no magic amp).
A rough gauge
level 5 merkabah will deal around 2.5k per hit x 5, which brings it to around 12.5k per spell @ 10% attribute. Not too bad for a dps spell although it is slow.
Fully attributed will bring it to around 25k perhaps?
Some comments about the skill:
- It has a cast time and has a delay of about 3 secs before it even starts crashing into the mob.
- Sitting (alt+up) on top of the skill increases damage by 2 fold. This only affects wheels that have players sitting on them. 5 wheels is just nice for the party to sit on :3
- Apparently opponents can damage the wheels before they crash, each wheel damage = 1 less hit
- The aoe radius of the skill is HUGE. Just visually it hits around 60% of the radius of the dievbirdy’s statues.
As for the skills wise, Merkabah works really well with Dievdirby’s Laima and World Tree statue. They provide herding/taunting capabilities and help divert the attention away from the Kabbalist when he/she casts the spell.
Movement bugs
At times the game will fail to register the new position of the player after the player sits on Merkabah and ‘teleport’ the player back to the position prior to siting on the spell.