I start to lvlng my alt he is sitting on 220 lvl Cleric2>Priest2>Monk2>???>Inquis
I m not hard core player and have decent items to play.
Any1 can help me with build? My toon has full dex with some con…
Thanks.
I start to lvlng my alt he is sitting on 220 lvl Cleric2>Priest2>Monk2>???>Inquis
I m not hard core player and have decent items to play.
Any1 can help me with build? My toon has full dex with some con…
Thanks.
Yeah I don’t consider ranks in Oracle and Kabba to be a ‘physical inquis’. That is a support inquis. Monk and Pala are physical oriented and put stats into things that are not conducive to pvp.
If you have a 30%+ transcended weapon then maybe I would think twice about walking on your pears, but other than that they do 2-3k damage which can be healed up quickly.
The big point I was trying to make is that you can cast in the effective range of pears, have them come at you and still not get hit. You just need to get used to the positioning.
I only take up Monk1 in my build and have 50 CON and rest into DEX so yes, I am very much a physical Inquis even though I have Ora/Kabba.
My wep is 315 purple +10, stage 4 trans (stage 5 soon) with 70 attribs in Pears. I guarantee they will hit hard.
There’s actually a way to delay Pears from hitting you after they trigger, but that’s just that, they will still hit albeit delayed.
Probably the latency of the game for pear’s damage delay. Recalled someone testing pears when that person cast a skill while jumping.
Took about 10-20secs before the damage occurs.
Pears can be block. Is it also possible to intercept pears, like using a perfect timing umbro blow to knock it off?
Must be nice to be rich (and lucky) as ■■■■.
Cube still hasn’t yielded me a practonium and I’ve had it since 2 days after the patch -.-
Chaplain inquisitor showing the power of the ‘burning flame’ attribute:
Each flame applies all hit effects (extra lines).
Aww man. That temps me even more to take Inquisitor on my Chaplain too… but I really don’t want to have another Inquisitor @@
Anyone know if [clap] affects wheel?
Unknown, unless someone in ktos can do that for us.
But…I doubt it.
Sadly most miko are Kagura Dance bots, no testing at all.
The only way now to confirm it is to wait for a year for IMC to add miko patch and then wait for someone to do it.
I find it odd clapping the torture while it kills the enemy
Something which I find interesting while testing Miko xx Inquisitor interaction. Breaking Wheel’s damage is based off the current wheel’s level, even when the skill itself isn’t cast at that level.
In the video, wheel is cast at level 5, but gains damage when the cleric Divine Might, bringing it to level 6. Sweeping adds another level to it, to level 7. Divine might charges are not used at all.
I find the damage increasing when under the sweeping channeling but the initial cast of lv5 to divine might…still trying to see the spike.
It does increase damage, but does sweeping also increase the wheel duration as well?
Think I cast too fast. There is a spike from 4.9k~5.3k to 5.2k~5.5k when divine might is active. With DM and broom it becomes 5.6-5.8k.
Nope the duration still remains the same sadly.
Malleus debuff can be extended with Discerning Evil from my Pardoner PD 2 party with Inquisitor XD
So you can fit Pardoner 1 build there if you plan debuff spreading build…
This part lost me. So does this mean that a Monk using Palm Strike or Hand Knife on the Wheel would apply their respective skills debuffs on all nearby enemies affected by the wheel?
Yes definitely but the chance is not 100% on the skill’s default so do not ask why not every enemies hit, it means the ailments failed
Yes its true. My one inch punch has a good chance of infecting a cluster of mobs when hit on a wheel. Same goes for palm and hand knife. Sadly for the latter skills, enemies can either resist the bleeding or armor break or just not get affected by it.
Thanks. I rank reset into a gimmicky Cleric C2 -> Bokor C2 -> Pardoner C3 -> Inquis for fun (No rugrats), and Decatose works with Breaking Wheel. The 10% K.O chance applies to each target individually. Funny seeing a random enemy in PvP within range just drop dead, although that doesn’t happen as often as I want it to.
That is flipping coin build but hey whatever works and discerning evil extends Malleus too so max Malleus with DE is basically permanent lol…