Tree of Savior Forum

[Class] Featherfoot Thread

Thanks for the insight guys, my guild also just alerted me to wiz 3’s quick cast allowing for 100% uptime on the 50% damage boost from it. I was misled by the text into thinking that quick cast was like final fantasy xiv quick cast in that it is a self buff that is consumed when you cast your next spell. I did not realize that it is a persistent self buff.

In this case, if I still wanted to go psycho 3 I’d have to drop linker. Otherwise I could drop psycho 3 to go wiz 3 psycho 2 linker FF but psycho 2 isn’t amazing since you lose gpole and raise… A bit of a conundrum if you will. Dropping linker and going wiz3 kino3 FF makes for a pretty strong pvp build, however single target as it may be.

FF is not so good in pvp because Blood Sucking does not restore your health and Bloodbath only hits once.

I’d still suggest investing 5 points into Ngadhundi as the difference is 11.5% of total mob’s HP, which for a 130k HP mob will be almost 15k HP, which is much more than the damage increase from 1 extra point in Blood Bath. But that’s up to you guys, I’m trying to prove my point.

UPD: Updated the image, longer Decay does not kill the mob, just leaves it with 1 HP left.

I just tested again JP + HK -> Blood bath. Due to HK’s debuff (-AoE Ratio), does it mean that Blood Bath’s initial stab actually hits all the target gathered in HK rather than hitting a single target?

I think so, yes, and Magic Missile works in the same way.

It seems necro dirty pole decay stack with ngahundi decay and it will speed up the decay process.

See this video: https://www.youtube.com/watch?v=BP9ELvAwh5s

How do you think about that? if that can be stacked by using dirty pole + ngahundi combo, all monster will be dead in 10 second regardless of their HP.

So it good to make this build: wiz c3 > link c2 > necro c1 > FF c1. Necro also has soggoth to act as meat shield, and it also can decay too.

Probably good if only some mobs aren’t immune to decay. Some mobs are resistant to that status.

Does only boss that 100% immune to decay? As other monster, do you mean that they can resist decay but can still be affected by it?

If they can still be affected then it impossible for them to resist decay, because soggoth, dirty pole, and ngahundi decay all have different type of debuff images, so soggoth and dirty pole decay can be stacked. So if they resist ngahundi, then soggoth and dirty pole decay can still affect them. Also Necro Flesh Cannon can apply decay too.

It will be Decay Master build :smiley:

Yes boss monsters are immune to decay. What I meant is there are mobs which decay does not work. Ngadhundi debuff does not apply to them sometimes resist word pops-up. I’m not sure if it is because the mobs are higher level than me.

Just asking,

Wont Sorc + featherfoot be very hard to manage. Considering that Sorc summoning and featherfoot consume a lot SP.

I just use lv 10 SP pots. It doesn’t cost that much anymore. Also cat + bonfire easily refills my sp in less than 20s

I think it is a common misconception that featherfoot and sorc can’t go well together due to the mana cost of blood sucking + summoning. In reality, you don’t have to channel blood sucking fully. The only instance where I fully channel my blood sucking is when in boss fights and when I fight mobs greater than 5 due to link limitations. Other than that, blood sucking’s purpose is to either clean up mobs after the link combo or to just restore hp. In these cases, you don’t have to channel blood sucking fully.

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I plan on going Sorc-FF too and that’s my opinion.
Blood Sucking is nothing more than a PP with healing effect. If you take FF for the Blood Sucking DPS, you’d rather take Psychokino…

Blood Sucking is not about DPS, it’s about killing all enemies and staying alive with full HP. You only need like 20 sec to restore your SP and feel free to go on grinding without using pots.

Very nice thread, good work!
It’s very good to point out the importance of Surespell, and how the skills works. I have started a mage over because of the lack of information regading the class.
I was a Wiz>Pyro2>Link>Thauma2>FF.
I am now a Wiz3>Link2>Necro>FF.

You might want to rephrase this, as it may sound confusing. Most Featherfoot skills are close ranged, and not necessarily melee. Saying that they are melee may get the wrong idea to some players that the skills may be based in Physical stats instead of Magical.

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you spelled featherfoot wrong

Thank you.

Will change the class overview. Thanks for the suggestion. If you don’t mind, can you also share your build so I can place it in the builds section?

I just uploaded a video showcasing SP regen of bonfire + cat in this link.

@Ellyr Thank you for the compilation of the class mechanics.

I do not know if you want to put it in but there is a reported synergy between Chronomancer Stop and Blood Bath. This might be potentially useful for future Support/Healer mages. Since the bleeding debuff does occur during Stop, it might be possible for decay to work as well. The link to the synergy is found here: Chrono Stop Mechanics

Is it good for dungeons?

Is it good for bossing?

I’m approaching rank 7 and still can’t decide this or warlock.

Thanks for the info I will add necro and chrono into the synergies section.

When mobs are stopped, does it preserve the duration of the debuff then still continue deal damage then resumes the duration after the stop?