Well depending on if you’re going druid 3 and your build, you won’t have to waste much on attributes. This basically leaves you with excess silver for gearing.
Edit:
Can anybody tell me if any of Druids attributes work on Lycanthropy?
Well depending on if you’re going druid 3 and your build, you won’t have to waste much on attributes. This basically leaves you with excess silver for gearing.
Edit:
Can anybody tell me if any of Druids attributes work on Lycanthropy?
I would like to know too if lycan skills are still non-strike/slash/pierce like they are now. The only tag I know that works on them is [physical] since they do half damage to ghost.
Kind of, but it’s an incredibly bad choice to make currently. Especially with how many of those features druid2 can perform as well.
And keep in mind that the mob rank reworked ton of elites and special mobs into normal, meaning ktest has a ton more transform options. (Including large insects for once) And a planned mob skill rework should also affect transform builds.
Either way when comparing druid2 vs druid3 you have to consider 3 scenarios:
And to make it worse it has a stat identity crisis:
Spr clerics frankly have no need for druid3, it competes with their ideal r8 inquisitor (due to mm) and is matched if not outperformed by druid2 or druid2/monk in the dmg and hit departments. It has a (minor) health and utility bonus over druid2, that’s it.
Str clerics simply benefit far more of 1 rank of monk then lycanthropy, and again competes with the much stronger r8 option inquisitor.
Dex clerics could benefit from druid3, since other physical dmg skills don’t stand to benefit from the atk speed buff as much for clerics due to cooldowns or needing stamina… But that’s assuming it even works on transform/lycan skills. Plus it will still struggle with the sp drain.
Int clerics, in general, have issues with low modifiers atm. (Aside of chaplains, who cannot use their main dmg source alongside lycanthropy…) Int might be an option due to a lack of better alternatives, but the spr drain will still be an issue.
Ergo Lycanthropy is undesirable on an spr build, but spr is desirable on a lycantropy build. Which is far from helpfull.
Btw, would you know if that 1 medium panto still has that 0cd 10 hit skill?
No idea, I don’t have access to ktest/ktos.
There might be relevant information on it somewhere on ktest.neet.tv, but I can’t find it. (Basically, you’d need to check if its classid number or classid values have changed. Might be in a change log, but I don’t think they’re all public on that site.)
Thanks for taking the time to make a long post informing me/others.
I understand Lycanthropy is not what it use to be, but I honestly don’t care. I’m switching over my cleric(alt) to it for fun.
As for the whole state thing…
Well IMC is pretty much telling us that going full into one stat is not gonna be the best.
I am sticking to druid3. And im gonna make it the strongest Druid out there!
Stat nerf has hurt a lot of characters, no more rank bonus or investment bonus. Druid3 needing every stat also suffered a lot, but the increase of benefit from point means we also are stronger by benefiting from every stat. I got a Solmiki group and a Skull Smasher recipe, so i did this small calculation:
Im not giving up on my Druid3. But the 3 previous circles are still on the air considering DIev heavy nerf on Owls …Priest3 seems very tempting as it brings a lot of utility on party.
I’m thinking about using my lycan to farm 170 dg since they might kill off scout3. At around 3k sp it cost me around 50k (so only 250k profit per run) in sp pots to clear (no squire food). If SPR is gonna be that significant in terms of regen, I might not have to spend so much.
Kinda forces me into a cleric2-priest3-druid3 build though. I could trade cleric2 for deiv1 just for the plant damage.
Dievs Owls are still viable because Miko can keep them alive forever, even without Laima active (mind blown).
Also, Dievs Carve Attack got pretty buffed (lvl 5 has 100% damage per hit and 5 hits per cast, meaning you can get 5-7,5k additional damage just from Blessing on that attack, with 3 overheats and only 17 seconds CD time), so I don’t think that Dievdirbys got such a heavy blow dealt to him;
He was just adjusted to being a Rank 3 Class, and his main feature is still the utility of Laima, Zeymyna,Vakarine and Ausrine after all.
Druid benefiting from every stat makes far more sense than just being limited to one specific stat; I think it’s good that Clerics can finally benefit from faster ASPD for autoattacking, higher SP regeneration via SPR[looking at Zeymyna], better HP regeneration via CON [looking at Aukuras], higher base attack [looking at Divine Stigma],etc.
I hader have to spend some money into attributes then have the actuall damage that lycan gives. If they put Lycan attibute that would explain the big nerf on the renge stone nerf. It’s a 3 ranks ending at rank 8 for god’s sake should have more damage ;–; by itself. A little more.
It’s pretty much meh but I’ll too stick to my druid c3
Remember that there is no other class that needs to use SP potion immediately after it gets out of CD. I think that IMC could rethink that.
Oh yeah, now all skills have extra SP consumption. How fun.
Hum, you are saying fo us to go for like a rainbow build? You can’t consider all the buffs like that.
Yes I got your point but for exemple, sinse cleric one sucks, the diev build would be the today’s one of the most common wolf builds: Cleric c2>Diev c3>Druid c3. No place for miko.
(edit: using properly the skills, I can have like only 5~ sec without owls out. But normaly you’ll not have the time to place all the buffs so yeah)
Them we have Krivis build but zaibas without storm calling sucks. So 3 or 2 ranks it would only to buffs. And they are not even that good. Maybe if, and this is a big IF, the new way that melstis work could double the time of action that potions have, then it could work a liiiittle better.
@c2gaming.seetoo we don’t yet know how much SPR will be needed. Better wait.
With the currenct numbers, you would need to lose too much points from INT or STR or DEX or whatever your build is, to put on SPR, making your damege pretty much meh.
Or you give up on some damage or you spend half of the silver that you’ll gain from farm into potions.
Or you alredy start with the perfect gear '–'
Guess that for farming, some kind of warlok build would be better.
That’s why I specifically mention priest3 because even after the nerf to [blessing], it would still be pretty good (I think it’s around 1.5k [blessing] damage). This + the new HG’s giving decent weapons would cover the lack of STR or DEX.
The thing with stats now is STR and DEX are pretty much equal, but both are very “bad”. IMC finally understood that flat scaling is bad but failed to apply it to stats. Both STR and DEX are flat (for example STR = 2 atk, DEX = 5 c.atk) making w.atk much much better to increase damage.
It’s the same argument with STR now on itos. The contribution of STR now compared to skill flat damage + weapon (ups & trans) is just so small.
the thing that keeps me unconfortable of going STR or DEX build is that it’ll make the other clases before it have a really low performance. This and DEX will work in a completly different way too.
Diev? no damage. Priest? buffs pretty much meh. Again, krivis without storm calling is also meh. Would you go monk? I wouldn’t. IDK about paladin. Sadhu, Bokor? bleh. And we are out of ranks.
-I play with a INT build-
sorry about all that but this is considering that you don’t have a good GOOD gear.
that’s exactly what will be changed ;-;
50k? It’ll be really hard IMO. REALLY hard.
We really need more info from ktest tbh.
In theory, it’s matk + patk scaling could win out in lycanthropy’s favor.
Look at this thing for example, and it still isn’t maxed out:
And crit rate from gear,
And +1.5-2k dmg from pardoner blessings I’d guess.
But all the dmg numbers of ktest lycans I’ve seen were way lower than anticipated.
So I can’t help but worry that:
Though it does mean Lycanthropy is now far more gear reliant than other builds, esp to a decent hammer.
About classes and combos and skill related, I know something but count me out when it’s numbers. And korean ‘–’ hahaha’
The second damage is Matck right?
The first green thingy is the anvil enchant, next… wich stage is 160%? After that is weapon buff?
For us players, like we’ll get defence more easily or it’ll make a bigger difference? of for mobs? What do you mean? I remember the graphic that IMC made in one of it’s announcements.
So right now we are actually not dealing the maximun damage? It’ll kind of be fixed in this new patch, like remaking the skill description? You mean after using range stone?
Sorry for making so many questions : P
I wanted to try to make a skull smacher. The materials needed doesn’t seem hard to get. I mean, killing the mobs, not actually getting the quantity necessary :V
Anyways, do you guys think that skull smasher will be a MUST HAVE to deal a sliglty more then a decent damage or just a good enchant in a vienarazis Mace will do the job? Not like the one in the pic… I mean, I have 70 shards waiting in my storage. That I’ve been gathering for some time.
So presuming Druid3 becomes, at best, heavily dependent on gear and Druid2 is the better choice, I guess Inquisitor or Monk would be the best class for the open rank. No?
Mabye for the combo inqui+trasformation attributes, doesn’t seem a bad idea. Idk about monk. For PvE seems a good option hmhm.
Or even paladin. I think it has a skill that stacks with inqui too right? And more suport ish skills too sinse you are, in the end, playing as cleric :3
Obviously, not saying that once you go clerid you WILL BE THE SUPORT tho
In the other hand you would be going for only 2 cicles of these ranks. Diev and/or priest doesn’t seem bad ideas for some kind of support style build, getting more potential and stuff you know?
^^^I would go for this one heh’
+371 to both from anvil enhacement
+160% to the total from transcendence (Stage 8)
Also forget about any number you know now. Monsters have like 1/10 of their previous HP and WB like Nuaele have 1/4.