IMC could just keep adding hidden classes at lower ranks as the game goes having people re-roll new characters as the meta gameplay changes.
Wait, maybe not hack, and if IMC made so exp cards are also dropped by
monsters?
They did… 
This kind of thing is not found on the forums…
You gotta know which topic to read, that’s all.
No one would browse 933 posts for news…
i followed that thread every day…
Eh, I’m not into stalking the forum since a few days the beta ended.
Awesome!
I would like to request a video where Chaplain using wand + dagger as auto attack DPS if it possible! Planning to do hybrid multiple weapons build!
i found the video here
the buff time is too short tbh
have to go out and enter again to get the buff again
not as powerful as imagined
cant edit in ipad
Well, the capella lasts a good time, I think it’s intended to work like Dievdirby’s area buffs and the timer ticks once you leave it or it disapears going by the description. With this I’d assume it’s a lil’ bug.
The lasting time of the buff does get rised by 5Sec with every level, and iirc the atribute raises it by 3Secs per level.
since its 5 buff icon…and the max buff we can get is 5 or 7 right? that sounds a bit uselesss then…
for party support it might be good. for self buff, its not better than individual buff skills
they should make it like RO that higher level scrament cant be overwritten by lower level (so 35s one wont overwrite the 5min one)
and 1000silver per cast
sounds so much
lol 1k Silver at Rank5.
The buffs’ efects correspond to the level you have it, so if you have Lv15 Sacrament the effect is that of Lv15 Sacrament, it just has a diferent timer. The point of Capella is being able to just pop it and not needing to care about keeping the buffs up, Stone Skin is the one that gets the most ouf of it.
A Krivis can jut fix the buff cap issue, I will still say that an Swordsman, a Wizard, an Archer and two Clerics one of which hopefully has Krivis is the best base party setup in this game for the most safe party setup that as far as your party isn’t a bunch of idiots you shouldn’t have problems dealing with anything in this game.
Pardoner has skill that uses 1500~2000 silver per Attack.
chaplan is not too op which is good
now my auto attack priest plan is doable yay
Regarding to the sacrament… anyone know how it scaled or based on what type of damage? I’ve been told that Andre Dagger or any typical element bonus damage will enhanced sacrament DPS, but is there more to it or another way to boost the DPS?
Thanks,
This is a great damage formula and it look like only raw damage based + element attack can increased sacrament damage.
