Can’t be bothered to write paragraphs, here’s a few things that stuck out to me
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The stamina meter. I assume this was made so players would be inclined to sit and rest after playing for long periods of time. Problem is, it drains too slowly, and it’s too easy to fill back up, so if it ever did have an effect on my game I didn’t notice it. Also, the health and mana bar function well enough as a “take a rest now” indicator. What void does the stamina bar fill that the other two bars don’t already?
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Some dialogue was outside of the text box or untranslated, particularly in the mines. In the first town, I met an NPC or two who spoke in Engrish.
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Some skills I deemed not worth using, because they either took too long to cast effectively, or were just too weak. In particular, the fire wall skill was very underwhelming. The archer skill that increased your movement speed for a short period of time cost too much mana, I got more raw damage out of my mana by just casting that spell that fires two arrows on a single point.
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I’d prefer an option to let us reset our stats and skills in the final version. It wouldn’t ruin my day if I had to spend money on this, as long as it was reasonably priced. Others might complain this should be free, but whatever.
Everything else was great and I’m looking forward to the finished game.
