- Archer3 > Scout3 > Falconer1
- Archer2 > Ranger1 > Scout3 > Rogue1
0 voters
##Some pros & cons about these 2 (what I know so far)
NOTE: If youāre going to suggest another build, please not ones that are way different than the two above (e.g. āyou should go wugu or sapper or blahblahā). They should be built around Scout3 because reasons!
##1.) Archer3 > Scout3 > Falconer1
####Pros:
- Max evasion boost from Swift Step
- Twin Arrows for leftover mobs
- Iāve seen videos of how well Circling works w/ Mergen skills
####Cons:
- Max-charging Multishot is tricky in a lot of situations
- Thereās talk that Twin Arrows falls off hard late-game
- Circling uptime is crappy, worse when falcon bugs
- Thereās not a lot of other skills to benefit from in Falconer C1, PVE-wise, which means considering having picked it only for Circling, 72% of the time itās like the rank isnāt there at all
##2.) Archer2 > Ranger1 > Scout3 > Rogue1
####Pros:
- Feint+Barrage seems better when handling groups compared to Multishot even w/ Circling; faster to execute as well for single target burst
- 10 seconds of +10% atk w/ Steady Aim that applies to higher rank skills as well
- Can Capture Flare Shot and Mergenās Arrow Sprinkle (at least thatās what Iāve read) for situational use and strong burst every 3 minutes (Capture CD)
- Can go with a high STR build yet still crit most of the time w/ Sneak Hit considering you have access to a stack of lv.10 Werewolf Cards
####Cons:
- 5 unspent skill points in Ranger C1
- Have to get near target to get most of Barrageās burst (compared to Multishot where you can attack from a distance)
- Thereās talk that Feint+Barrage falls off later
Please vote and feel free to leave any comments below. Thanks in advance!