Who the ■■■■ had the idea that seals, even at max % chance to upgrade could break going from 2 to 3?
I mean, my my, the game is filled to the brink with tons of gamble systems that slowly but surely make players lose and lose and lose.
if you’re the person that tries to take ichors out of items without 3-of-each (usually primus but expensive stuff like ignas plate works too) you’re just straight up used to losing 100million silver through the course of a day.
but the seal system is slightly different, in a sense that there is no “slowly losing”, you throw away 1 billion silver in a roulette, just like that.
its not really the main reason, but its what makes people realize that alll the work they put up in things in TOS can go to waste in seconds due to so many roulette systems in the game.
I am in the strongest guild in the biggest server, Silute, and I constantly see players quitting the game because “his/her seal failed”, this happens so often that it disgusts me that this wasn’t changed.
I was one of the lucky few that didn’t lose 1B trying to upgrade a seal, but damn why hasn’t this changed yet?
Sure, failing the seal upgrade only makes you realize how ■■■■■■ up the entire game’s system is, which leads you to then quit the game, but the simple fact the game allows players to see this is wrong, especially because this only happens to deeply-invested players as newcomers don’t go as far as trying for a level 2 seal, but they also do not spend as much time and money into the game.
Every week another player, fully invested into the game with things like full trans10 equipment and drakonas set, quits the game because of this and I am not even exagerating.