@ryusacerdos , @dsmakowski
Well, I bit the bullet and went A3. So here I am with Kneeling level 10 tests. I’ll dump data first.
standing
0:04 - 0:25
1.19 aps
standing mouse
0:31 - 0:51
1.25 aps
moving
1:01 - 1:21
1.25
moving mouse
1:27 - 1:40
1.92 aps
standing rs
1:49 - 2:03
1.78 aps
mouse rs
2:32 - 2:43
2.27 aps
kneeling
3:05 - 3:17
2.08 aps
kneeling mouse
3:26 - 3:39
1.92 aps
kneeling rs
3:49 - 3:59
2.5 aps
kneeling rs mouse
4:30 - 4:40
2.5 aps
Compare that to level 5 Kneeling:
Kneeling + no cancel
9 to 25 = 16 seconds to shoot 25 times = 1.56 atks/sec
Kneeling + cancel
36 to 51 = 15 seconds to shoot 25 times = 1.66 atks/sec
Kneeling + Running + no cancel
1:06 to 1:17 = 11 seconds to shoot 25 times = 2.27 atks/sec
Kneeling + Running + cancel
1:52 to 2:03 = 11 seconds to shoot 25 times = 2.27 atks/sec
I normally say that a difference of 1 second is within margin of error. I am not counting frames and some of these could start near the beginning of 1 second and end a second which could potentially add 2 seconds of error.
It seems to me that Kneeling on it’s own has gained a good bit of speed. It went from 1.66 aps to 2.08 aps over 25 attacks. Does that mean that 162.5 attack speed is equal to a gain of .4 attacks per second? Would need a Chrono to help me test. For reference, level 5 Quicken is +150 attack speed.
It seems to me also that I can’t figure out how to cancel Kneeling Shot. Mouse mode Kneeling didn’t increase speed either times I tried. It makes me a little happy that Kneeling + Running did increase in speed from level 5 to level 10 though. It increased from 2.27 to 2.5 attacks per second. Still, this might be within the margin of error, but I like to think that the extra speed from level 10 Kneeling is providing that extra speed. I might want to do a long test to see.
For reference too, the Korean video of an attack speed test had level 10 Kneeling + Running at 2.33 aps…which is close to my own. Except he could clearly animation cancel. Which is strange since he only achieved 2.33 aps when he animation canceled while I achieve 2.5 aps without animation canceling.
Whatever the case, it seems that using mouse mode to attack does cause an increase in attack speed if you aren’t Kneeling. So if you are attacking enemies without Kneeling, make sure to click on them. It seems like Running Shot + mouse is almost equal in aps to Kneeling + Running. Your attack is much less, but you are mobile.
A couple random things here. It seems my ping is highly variable. I live within 150 miles of the server. At my best //ping, I had around 13 ping. At my worst, around 99 ping. This changed literally every second. ToS ping stability is crap.
ALso, level 50 Kneeling Shot attribute gives a literal 50 attack in your character sheet. I did the math on this, but didn’t save the screen shot. So for those that told me that Kneeling Shot attribute was just bonus damage and not a flat increase in damage, whelp I haz proof it is flat damage (which is good).
I’ll put this in the second post.