@Selphia Falconer 3 due to aiming benefits greatly melee classes, as this allows them to keep their distance, funny though most swordsmen seem to be ignorant and behave just like always. but for those that know it is a life saver if they’re particulary glass cannon~ish.
I don’t know if fencer has anything with AoE attack ratio, but circling benefits anything that uses skills based on AoE attack ratio and most importantly the “expand” attribute allows physical classes to increase their DPS as it replicates damage onto a (single) new target, however, this effect is triggered by any phyisical attack to any target within circling so it’s quite good. (Edit: forgot to add that’s oly 75% chance to replicate damage at attribute lvl 15, still quite good, 2nd edit: Forgot to add, this attribute, exclusive to falconer 3)
Just be aware of the skill behaviour, skill attribute of falconer and your team so you are able to exploit things to the possible maximum.