Tree of Savior Forum

Archer Re-balance Topic

Is DEX losing it’s x1.5 multiplier? If not then I’ld say it will remain relevant and not this landslide STR >>>>>>>>>>> DEX some people are making it out to be.

Gems and headgear enchantments are staying the same (based on ktester reports) so you still get p.atk, c.atk, and crit rate from those.

Dex have lost additional bonus point for invest on same stat.

Now dex work like that

Dex = +4 Critical Attack Per Point
    +1 Block Penetration, +1 Evasion every 2 Points
    +4 Block Pen, +4 Critical Attack, +4 Evasion Every 5 Points
    +14 Crit ATK Every 10 Points

Without bonus point anymore.

I would like to know if the bonus to str/int from ranks still exist or have been remove?

Also @greyhiem

Do you know if MultiShot with Increase AAR or Circling still deal AoE Attack?

Same question about Mergen skills.

Since they have been changed with fixed number of target instead of strange hidden AAR. Does Hoaming Arrow + Circling still work?

Does three arrow deal additional number of hits for be used with circling?

Also one question about Falconer, is circling debuff possibile to fail? have a % of succes now? or is the same RNG?

Thx @greyhiem

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So? So is every other stat. What’s your point?


I’m asking about the x1.5 white damage to crit damage multiplier.

I will inform you when I know. No test yet.

That if leather set don’t provide enought CR to at last have 80% crit vs medium Crit resist 330 monster and 100% to 0 crit resist invest in dex may be a waste.

Or only increase skill spam like for double punch or crossfire

oke thx.

Also there is any info about the skills that speed scale with dex? and how they scale?

All 0cd skills are supposed to be faster with dex.
So far have only seen it work properly for 0cd mobile skills (archer skills).

Have not seen a difference for other class 0cd skills. Maybe is due to tester ping/connection.

The consensus is that full stat builds suck major butt.

1STR:1DEx seems ideal now,if the aspd helps your build.

I believe they said “some” and not “all” 0cd skills.

They said (some skills), no specifics.

Can someone test Time Bomb Arrow from Ranger? I want to know if the bomb debuff damage is better now. It’s usually way lower than the initial hit.

Currently the bomb damage doesn’t increase with % attributes and at ~10k P ATK will hit around ~15k or less, I can’t remember properly.

@greyhiem I wonder how fast split arrow will be :heart_eyes:
Do you have some clips about that?

1 Like

@greyhiem
All atributes I’ve read mention the increase of SP consumption.
Do they apply that value * attribute level?
If such were the case since I’ve circling lv15:

Lv15 sp usage 237 (already high)
lv15 attribute 150% extra sp usage 356
Decrease null attrib 40% extra sp 331,8
Total usage with both attributes 593 SP per circling if they add it as: 40% then 150% otherwise it would be:687 if it was 237*2,9

My SP pool is trembling, hope they change this. Imagine that, I’ve just used circling and I still got to use another skill to do damage, I probably wouldn’t be able to use beyond 1 skill + circling.

-Edit-
Why is circling 15 still useless anyway…
-edit 2-
If I added my manual sonic strike lv 10 into the mix:
Lv 10 usage 252
I’ve the attribute at lv 5, so extra 50%
Per sonic strike usage with attribute: 378

Circling + sonic strike = 971 SP gone in 3 seconds.
I’ve got to use aiming aswell: aiming lv 5 usage: 305
Circling + aiming + sonic strike = 1276 SP
My current SP pool at 330 is 2315 so using my usual opening combo would eat 55% of my sp!

Tell me please, tell me it isn’t like this! and if it is! let’s hope they change it!

Did anyone notice IMC’s latest video? https://treeofsavior.com/news/?n=931

3 Likes

so…
anyone heard about max attack speed that we can reach ?
there’s gotta be Aspd cap, right ?

maybe for auto attack.

But i think will be different for each class, also for the skill maybe the cap is different for each skill?

1 Like

yeah, should be.

I don’t really follow.
Is similar to itos now.

For example,
one line states ’ increase X by attribute level’
other line is ’ increase SP consumption by %’ .
Does not indicate %SP increase per attribute level.

Yes, SP cost is too much.


@Isuke_Shiro no video :sob:

@OhmSenpai Yes, running shot is now +10% attack speed at all levels.

1 Like

https://tos-ktest.neet.tv/attributes/305003

So, regardless of attribute level it would be 30% increase?
No 150% increase at lv 5?
If such is the case it is a relief, but sp still remains high.

still.wondering if your hit crit, which does deal more dmg,str or dex?

for example if twin arrow crit, when you have 100 str or 100 dex, which does more dmg?

For sure is dex. 1 dex gives 4 crit dmg while 1 str gives only +2 max patk on main hand.

10 str bonus gives 5patk
10dex bonus gives 14 crit dmg

Problem is you need to crit.