Tree of Savior Forum

An Intermediate Guide to Clerics

I’d grab Divine Stigma, Zalciai, Zaibas and Melstis tbh.

Aukuras’s hp regen has a too long cd, and the fire dmg to matk is of no use to you.
Daino only works well for int to boot.

I think the Krivis3/Druid2/Zealot2 can be run as any mix of str/spr even.
Zalciai’s crit attack scaling isn’t that bad atm, and it now does hit flying enemies with its debuff finally.

EDIT:
■■■■ you IMC, at least give a warning when you remove skill mechanics.

Deprotected Zone: Sword attack no longer works with dagger attacks since this week’s patch apparantly…

Thanks for your kind input, @Wurmheart!

I’m pretty sure the conviction’s x1.5 boost to God Smash is still there. Mobs that I normally 1-shot with Conviction+God Smash survives if I just God Smash without Conviction.

Although I can’t say anything about Judgement or the 30% attribute against Demon (due to lack of skill points and Attributes I focused on God Smash, MM and Iron Maiden). Judgement pts were last on my list because I heard it was bugged and horrible to use.

Like what you said having Inq1 - Zealot1 means Beady Eye’s crit attribute and extra AoE in Immolation. But let’s not forget about Invulnerability. I’m so tired of missing out God Smash on my wheel combo because game decided it would be fun to knock down my Inquis at that exact moment.

The 15s without heal from Fanaticism won’t be much of an issue for me because I can just dance and dodge around the mobs after wheel combos while all burst skills are still in cool down anyway.

I will do some testing between Inquis-Tao and Inquis-Zealot to see which playstyle I like best.
Unfortunately I will need the last reset to revert back to Zealot 2 if neither of those builds work for me. So that means I miss out on testing how Inquis2’s buffs work.

Can any other kind souls out there confirm if Inquis 2’s +5 skill lv (God Smash) + 30% versus Demon and Conviction is multiplicative or additive?

Anyone tested Kriv 3 > PD3 vs Sadhu 3 > PD3?

Same doubt, also SPR vs INT and bokor as a filler

I’m having some trouble deciding on my Aspersion and Sacrament levels for my chaplain (who is not a Krivis). People keep saying to max Aspersion and leave Sacrament at level 1, but I’ve seen more damage improvement when I do it the other way around.

I have a full SPR build with a simple +5 level 315 mace. When auto-attacking, I had the following damage lines per hit on some dark 325 mobs (with Sacrament Lv. 1 and the given level of Aspersion), with lines rounded up/down to round numbers:

Lv. 1: 2400, 3600, 2300, 2500
Lv. 5: 2400, 4000, 2300, 2500
Lv.10: 2400, 4400, 2300, 2500
Lv.15: 2400, 5000, 2300, 2500

That’s with the Aspersion attribute at level 80. At less than 100 damage per skill point, that sounds like a horrible deal. When I changed Sacrament to Lv.10, the numbers became:

4600, 5000, 4200, 2500

That’s around 400 damage per skill point. 4100 increase for 10 points versus 1400 increase for 15 points.

Since everybody says to max Aspersion and I see different results, I must be missing something, right? Can someone enlighten me perhaps? Skill points are valuable for a priest and if I can save some that’ll be a big plus. Thanks in advance.

Sacrament damage scales with SPR.
Aspersion damage scales with INT (magic attack). Aspersion defence buff scales with SPR.

If you are SPR, take sacrament for sacrament & last rites damage.
If you are INT, take aspersion for aspergillum damage.

Well that was a simple explanation. For some reason I completely missed the [Magic] part at Aspersion’s skill text… Thanks for that.

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You’re welcome Boerbiet. Naturally, I must add Blessing scale with SPR too! Likely they were dex/int builds and recommended Aspersion (and they were also likely buying and using the buffs from pardoner shop).

This are all my builds that i have come to like during this tests:

https://tos.neet.tv/skill-planner#4117bbbfjj.1a2635435561.11253544.1a233a4265758a.153545.1128314a5565

Tanky AoE pala focused in STR and CON

https://tos.neet.tv/skill-planner#4117bbbfgj.1a2437435561.11253544.1a233a4265759a.153545.44617585.14253145

2h Bursty pala focused in STR and some DEX

https://tos.neet.tv/skill-planner#41172999fg.1a2437435561.11253544.15213445.132f314158647885.153545.44617585

C3 costume MONK, this is the only build i’m confortable without being mana hunger and able to spam like mad… Focused in DEX and STR

https://tos.neet.tv/skill-planner#4114666eee.1a29355561.152545.1e214f5a65.1725355b617a8195

Hex+BDS+inci+pandemic and then let zombies and effigy end the job if it wasn’t already ended…

Focus in INT and some SPR (for regen purposes)

https://tos.neet.tv/skill-planner#411222ceee.1a29355561.11213f445a637496a1.14213545.1725355b617a8195

Nice heal, nice buffs, nice overall dmg for a supp chap… focused in SPR.

Other versión with more aoe and bursty that the previous:

https://tos.neet.tv/skill-planner#411222ceeg.1a29355561.11213f445a637496a1.14213545.17243556617581.45617485

Appart from those the clasic krivi chap inq is also a keeper specc.

But i have another cleric which i dont know what to do with him… (a male not willing to change to female to be miko…)… i was thinking of:

https://tos.neet.tv/skill-planner#411222cfjj.1a29355561.11213f445a637496a1.14213545.153545.1128314a5565 as SPR

https://tos.neet.tv/skill-planner#4114448fjj.1a29355561.16234e51617a8595.25314151617195.153545.1128314a5565 as SPR

https://tos.neet.tv/skill-planner#41144455jj.1a29355561.16234f5161798595 as SPR

https://tos.neet.tv/skill-planner#4113338fhh.1a29355561.3f4f5a65.25314151617195.153545.115a61728a95a1 as INT

or a more dps oriented

https://tos.neet.tv/skill-planner#41133355hh.1a29355561.3f4f5a65.112a31455568.115a61728a95a1

Which of those you think will perform better to farm, kill boss and so or which tweaks will you make to them to make them viable?

Thanks in advance (the ones that i’ll keep is so you can see what i like and what i have so that the last cleric doesn’t end up being the same).

PS i can’t test all since i still have 4 other chars i wanna reset and there is only 5 more resets till tuesday.

Not quite, I did test sadhu/pd and several other krivis builds.

Krivis dmg is a lot worse than sadhu’s, I think even a sadhu3/tao1 can’t beat out sadhu3 tbh.


@pedrinsotero:

You may want some spr to counter the sp cost, but that’s it. pd3/krivis/sadhu are all full int.
Kriv3/zealot2 may go spr if they have a good crit rate, but otherwise, it isn’t really worth it.


@boerbiet123

a) if you go 0/1 sacrament you’re expected to buy a sacrament 10 off a pardoner as it has a lot more dmg.

b) Sacrament scales with skill level and spr, but Last rite’s dmg is derived from your sacrament skill level. (aka pardoners can’t replace that.)

c) Aspersion is a 322% matk skill factor with a 1.5 enhance, meaning it has the best dmg potential but it is affected by enemy mdef reductions. (Sacrament/Last Rites/Blessing aren’t)
The more matk you get from your weapon, the more mdef you will punch through and get an even larger benefit out of aspersion.

Sacrament literally only pulls ahead with a crap weapon, keep that in mind.


@mario_st

for the undecided char:

I’d get rid of the druid2 full spr zealots, druid is mostly picked for its crit rate buff and carnivory with low matk ain’t as great.

Same for Krivis/Tao combo’s, they’re capable but some of the worst cleric builds.

The spr chaplain and spr bokor zealots are far better options, but I’d get rid of oracle1 on the bokor variant.
Chappy is more pvp friendly whereas bokor is pretty much pve farming only.
Blind faith will rip through bosses regardless.

I asked what build you guys are doing and I did not even say mine, sorry and here they are:

  • [Full INT] Cleric c2, Bokor c3, Miko, Plague Doctor c3.
    A normal Main Cleric user know that Bokor is clearly better than Sadhu. This build has a very high damage and AoE, no need for much explanation, a lot of people already know the PD power, but PD c3 is much stronger than before.

  • [400 DEX(you can get it from the new equipments) Full STR] Cleric c1, Krivis c3, Monk c3, Zealot c2.
    Ok, here we have a dilema: Monk c3 is Yes the better option to Zealot combo damage because it has a continuos damage. Don’t come say about SPR Zealot because he has a limited damage that can be easyly be surpass by a normal DPS, SPR Zealot is good for fun though. I know, you know, everybody know that the SP comsuption is dreadly but soon you get the way how to avoid this problem when you play a few days with it. There’s the “problem” with survive too because of the Heal Lv5 but it’s the same thing: “you avoid this problem when you play a few days with it”. Everything is practice, but if you don’t belive in yourself, do cleric c2 monk c2 instead, there’s no problem.

  • [Full SPR] Cleric c2, Priest c3, Paladin c3, Taoist c1.
    The common support. I believe that Paladin c3 is the best option to fill this support because of:
    Turn Undead: Scale with SPR because of the passive … well, I do not need to say much since wurmheart explained perfectly about it.
    Barrier: You tank all the damage your Party receives, causing them to only worry about DPS.
    Sanctuary: Because of the low CD, this skill becomes very useful especially for those who cause many Hits per Second. Since you have to have a high defense to tank for your Party, the buff that this skill gives is absurdly great!
    Conviction: (Last but not Least) You can use it in bosses (or strong mobs) so they will receive more elemental damage, it seems silly but it makes the difference.
    It is for these reasons that I think Paladin c3 is better filling the support build, of course I have already tested other variations like the one I see many using “Diev c3” but in practice I noticed a better performance of Paladin c3.

  • [Full DEX] Cleric c1, Krivis c3, Priest c3, Chaplain, Inquisitor c1.
    Well, no explanation is necessary. There are several videos showing this monster. Chaplain is far from being one of the classes I love most in Cleric Classes but since I love all of them then I must to have this in my collection.

So… it’s from here that I’m stuck. I still have 5 Clerics to build but I do not want to make the variations of builds above (like Paladin instead Monk, or Sadhu instead Bokor…).

I hope my builds help someone and now I need your help! :smiley: Tell me about your guys are doing with your Clerics.

So instead of oracle… what would you put as R6?

I think I jumped the gun a bit tbh.

Spr Bokor has a rather poor r6 selection imo:

  • Pala1 for turn undead, 2 handers and resto’s healing bonus.
  • Monk1 for 2handers, spammable 2hit from Double Punch (works well combined with BF to burst a boss down) and armor break.
  • Cleric3 for more healing and cure.
  • Oracl1 for Counterspell, AE and loot skills somewhat.
  • Priest1 for res? meh

Any good build involving spr and paladin 3? Ty.
I have 3 clerics, 1 will pick a build with miko (diev/miko/zealot), another one the AA (kriv/chap/inq), but for my last one I have no clue, was looking for spr because I feel the builds are cheaper…

How about Cleric2 - Bokor3 - Paladin3 - Inq1?

It was the best I could think of with pala3 and SPR build: you get your own zombie army + converted zoo, which scale with SPR, while using 2H maces for better summon scaling and having Wheel + God Smash + Smite + Demolition as your own damage combo. Turn Undead will have a good chane at oneshottng with a SPR build as well. Malleus also increases summon damage on debuffed targets, so it’s another plus.

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I have heard something about inquisitor flames+sanctuary, but i am not sure of how it works. Ty for the tip, i will try to simulate skill points arround that.

That’s a great idea! But i think Dievdirby may be better instead Bokor. With Diev you have a better use of the whole class, all your skills will be useful for the whole build combo. Bokor is exceptional but part of his brilliance is attached to the Plague Doctor.
I’ll test it today but i can already say that’s look very nice! (Of course this is far from be a meta build)

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I just can’t bring myself to suggest miko-less diev 3 SPR builds. All that possible owl scaling being wasted cause you can’t keep them up sucks big time.

But yeah, diev3 is always a great support choice nonetheless.

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Priest3/Paladin3 for Blessing and Sanctuary is your best bet imo.

TU mobs have to many issues atm to be worth working around, and are vastly inferior to both owls and zombies.

  • You can’t convert mobs in dungeons and ET, or at least you have a highly reduced chance of doing so. (Should have ran longer tests x…x)
  • Converted mobs don’t give drops or exp and die rather quickly.
  • Their dmg just isn’t that high either…
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Not being able to convert DG/ET mobs might just be IMC’s workaround to those old problems of converted mobs not counting towards DG/ET kill counts, often needed to open paths and stuff. Now it might mess the clean rate of dungeon, like not being able to get to 100% completeness if you converted some mobs.