References about how def works.
@Kascly: What is your experience with HL3 in Fencer? Iâm mostly concerned about its AOE capability since I will be likely to take Pelt for Swashbuckling and the ability to use shield
Is pretty solid. When youâre out of your main fencers skills, I can spam HL skills, I usualy use HL skill for mobbing and fencer skill in boss fights.
I really have some issues with AoE, but with 2 headgears with attack ratio + vube gloves + cata rapier, I can hit 9 attack ratio. And with 2 glad band, 11 attack ratio.
9 attack ratio and a single target nuker build, the main issue is your hitbox. But with the right positioning, you can clear rooms with almost the same time as other builds.
I see, tks. Barb is so boring to me now. I hope HL can bring me something new to the table
Barb falls off fast. Iâve deleted my barb when he was 196.
After that massive buffs, Iâm continuing my Barb 3 onto Doppel path. I will wait for more info about Fencer 3 to start building my HL3>Fencer build
Well, if I learned something from the last couple daysâ discussions is that:
Doppel:
Sword1>High3>Barb1>Doppel3
Fencer PvE:
Sword1>High3>Barb1>Fenc3
Sword1>High3>Pelt1>Fenc3
Sword1>High2>Barb1>Pelt1>Fenc3
Fencer PvP:
Sword1>High3>Cors1>Fenc3
Sword1>High2>Barb1>Cors1>Fenc3
It was fun discussing it with you guys =)
PS: It seems that Archers have Auto-Weapon-Switch in kToS. If Swordies ever get that, then we could start discussing the viability of Hoplites into Fencers as well (which people already did, and found good, but I still think thereâs too much clunkiness in the build), but this is a Highlander thread, so, letâs leave it for another time, as these builds above seems to be optimal for the moment.
With transcendence, the difference will grow much closer towards 10%-12%, especially when people start moving away from Veniers (trans applies to all physical attack on the weapon, which is very low on Veniers).
Iâm personally considering Sw1>High2>Hop1>Barb1>Fenc3 right now, if only because:
- Epee Stance supposedly only buffs crit dmg for piercing skills and
- Preparation applies to all 14~ hits of Stabbing, hence providing a large burst.
Of course, almost everyone else will disagree with this build so I donât tend to talk about this much, at least until we get more skill details from kToS next week. If Epee applies to other damage types as well then I would go with HL3 instead.
Barb skills are still fine at 213. Theyâve started as amazing now they are just fine. Thatâs just barb 2. Iâm just pointing out that they are not terrible that is.
Hey @Kascly, would you mind testing how Attaque Coquille and Skull Swing interact please. Iâm wondering how 2 different Armor reduction debuff work
After I finish mage tower I will test it for you.
Tks, I really appreciate that
Guys, donât forget about Doppel C3 new skill.
âA new skill, âZwerchhauâ, adds a temporary bonus to slash attacks which, when used in conjunction with other techniques, can become a powerful grinding tool.â
By the way, I still prefer Corsair C1 over Barbarian C1. I think Peltasta, Corsair or Barbarian in Highlander C3 > Doppel C2 builds are personal choices.
did u level ur second highlander? u think corsair is better than barb1? cus i stoped at highlander 3, waiting to see doppel skills and decide if i go corsair, barb or squire
I prefer Corsair for their utility. Itâs a mistake to think theyâre PvP exclusive, because I always use JR + DPE when Iâm farming something and Iron Hook against high damage monsters.
And donât forget about JR âUnityâ attribute. I always save my party mates with that.
Itâs great against some elite mobs. Itâs easy to hook them at melee range, you cast all your stuff and take no damage. I donât know why people say itâs useless in PvE. They might not be the top tier skill as they are in PvP but thetâre far from useless.
sht now i duno if i go barb or corsair =/ how useful is cleave debuff and helm chopper?
Helm Chopper stun doesnât work against bosses and Cleave debuff is only good in PvE.
Cleave has 3 charges, so it has â15 secondsâ of debuff at total (12s in really), but itâs almost impossible to take advantage of it in PvP. You should be fast if you wanna enjoy your 4s of extra damage.
Done.
Lunge
Skull swing + Lunge
Skull swing + coquille + lunge
Well, nothing change as you can notice.
Thank you very much. So in the end, only one type of Armor debuff is applied. I guess Skull Swing is more beneficial to party members rather than yourself. Therefore 1 point in Skull Swing is more than enough