Tree of Savior Forum

A ks - free game

Um you say reward via risk then complain about the priest only getting share xp. The priest has little to no risk so that would be in line with your risk system.

Also if you go with risk so person taking damage/aggro has higher risk etc this just changes the problem to people running around and tagging mobs.

Your idea doesn’t solve the problem it just moves the problem some where else. Unless you have more details you didn’t put in your post?

That’s short from you, shared exp is a risk based on player getting exp, it’s impossible for a priest to alter it and is only based on a whim. Tanking is a choice in game a priest can do , and doing so activating a risk reward with is own choice.
Also against AOE priest share same risk as anyone.

So I far prefer , in-game tactic than depending on other players.

[quote=“Staryx, post:42, topic:39265”]
ummmm, that’s why we put random for settings most of the time lol :stuck_out_tongue:
[/quote]Oh come on, do I really have to point out the fact that your party settings don’t affect KSers? Because they’re, you know, not a member of your party? It’s obvious, really, don’t tell me you’re calling your party members KSers.

Hum…
There could be a percentage contribution checking, plus player dependant loot (only you can see, I guess it is in the game, right?).
Depending on how much the player contributes on damage to kill the monster, the player could
be able to get more and more loot.
But instead of only rewarding well the player that did most damage, could reward well the players that did the highest contribution to the battle, and reward less the player who did less contribution.

What would be the contribution? Causing damage on the enemies, casting usefull buffs on players that does not have it (or have it’s buffs wearing out) and healing wounded allies, etc. Everything that helps in the combat.

Let’s say: 32 peoples were attacking the boss, and 18 of them did at least 12% of contribution or higher,
they get an awesome loot.
The other 4 peoples that did at least 6% of contribution on the boss, will get an average loot.
The rest, who run away or just hit the boss to get the loot, will get a bad loot.

Also, to make it fair to everyone, support characters could also get in that contribution checker, since they are also dangerous to the monsters that are attacking the player who got helped, plus they will also receive a nice reward aswell for helping their party stay alive and fight.

Beside the idea I just said would be really usefull on field bosses.

did you even read my p.s?

I have and I don’t see what you mean. It doesn’t make a difference no matter how many/few channels they have - it’s a problem even with only one channel.

good, you just proven my point o7 good day sir

Like I said, what point?

that’s for me and the others to know and you to find out

sigh
Fine, be an ass about it.

says the one who can’t think even one step ahead of what will happen if we implement a mechanic or anything at that matter

Yes, we will just implement a magical mechanic you didn’t specify at all. All you said is that it doesn’t matter until they implement the final count of channels and servers. How does that change anything about the situation? There will be people who will KS no matter how high or low the player count on a channel is, simple because some classes 1hko everything in sight - who cares if that priest was whacking at a mob for 2 minutes already, it got in my AoE range, poof, item count +1, har har.

again did u read? ’ If we implement a mechanic OR ANYTHING AT THAT MATTER’ again, u just proven my point of u not thinking steps ahead, okay, they implement the final count of channels and servers, have u even thought of a ks would even save ur life? where u might have wasted time coming back to the grinding spot? the time wasted on getting back there u could have gotten a blue mob or something else or a drop ==’ if u still dont get what i mean, im done lol, no point in this~

Good Day Sir o7

OOOOO new fight thread here we come. QUICK someone get the popcorn.

I haven’t gotten anything coherent out of that post, so I’m out of here. Here @thebloodyaugust, you can have my popcorn.