Tree of Savior Forum

20th Floor ET A2>R3>SR2

Anyone wanna take some guesses as to what the archer might have for skills in such a class setup?

https://tos.neet.tv/skill-planner#314441aa.1a4a51.4f65.4a

fill in the blanks? :stuck_out_tongue:

What would you guess as to stats distribution? O:

Seems the player has a +17 Bandit and +17 Manamana for weapons, pretty crazy~

Their synergy (the team) is quite impressive and smart.

In itos dont have same potencial damage, because steady aim get a nerf…
20% 10s in itos
45% 15s in ktos

True, he does get a 15 second steady aim (maintenant to 25+ with Melstis)

I can see them changes these skills from buffs to some other catagory that is just broken in ktos

very well played by the team. They know the game, well experienced, well synergized.

SR shines because of the 100% up time of Retreat Shots, and of course hitting 8k~16k critical damage is amazing.

I really don’t know why they nerfed the 45% damage increased on Steady Aim,
20% 10s in iToS, 40% up time
45% 15s in kToS, 60% up time

This is nothing compared to W3 +50% magic damage, reduce cast time, and 100% up time.

I wonder what are the broken “things” you are talking about.

keep in mind that krivis had mestis on for at least 20 seconds .

SR the underdog now with ET video will become the new meta, that is such an amazing damage, and I think pretty soon will be implemented here, but he got +17 weapon tho lol

What will be implemented here? They have the original unchanged Steady Aim.

We’re like disposable guinea pigs that get stuff tested on and are then forgotten about. We don’t get none of the great changes.

they’re currently fixing issues about the game, then implement one big patch for us so relax, we got bigger player base than ktos

Ceratin skills being buffs. When this sr is doing 20k hits at hit you dont find this broken. Then idea of 20k crit 100% uptime i mean comeon

Well for me its not. They come up with this idea/synergy making RS becomes 100% up time. This is a well played and well organized team running an Earth Tower, everything that they do is planned, and it is not just by luck.

Anyway, if IMC does not permit this kind of synergy, well I think they really don’t want to finish ET unless other Ranks comes out.

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It makes you wonder why does a Deadscap Born Gem cost 20m when a silly QS C3 won’t do anything on Earth Tower. Why is there so much bandwagon on Fletcher C3 when it has zero synergy with other classes, it does not benefit from Pass nor Melstis, AOE damage is subpar.

Are these really the cookie cutter builds? Or just kirito mindset builds?

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Sigh I can’t even begin.

Good on them for the team comp and execution. That wasn’t easy,and nothing should be taken away from their skill in reaching floor 20 of earth tower the hardest number check…I mean dungeon in the whole game thus far.

If your not a vet in the game or understand what is going on after the mechanics are explained to you then good luck Facerolling into the “new meta”

It’s funny because the real star here is krivis c3 so hilarious that INVINCIBILITY and extending beneficial buffs to party members took so long to get hype. In any other cooldowns based MMO this comp would have been Facerolling a long time ago,but everyone wanted Fletcher 3/ plague doctor xP. Just surprised is all.

They prolly never intended to have earth tower completed if I were IMC I would have it set to see how players would break the game, and then proceed to either fix or tweak said interactions

Think about it we are talking at least 3-7 “bugs” synergizeing at an extreme level earth tower is a filter that keeps all but the most broken/fulproff builds and skill interactions out. Funny thing is the most scrutiny has to go to lethargy and Xbow mechanics as well as the other aspects of upkeep for invincibility/mana regeneration. Let’s see what they do. To be honest I don’t expect any changes unless it was something they didn’t intend from the get go.

I could actually understand abit for Fletcher C3, 0 cooldown AOE is tempting after all but they totally forgot about skill animation and spam intervals.

What really mindboggled me though is QS C3, just what on earth is on QS C3 that makes it so good that people are crazily paying 20m+ just for Deadborn Scap Gem.

Yea I get you qs 3 is the actual travesty here. I mean I love mine but 20mill for a gem is silly. Really interested to see what happens from this point.

I mean I could just say f it sell my gem make 20m use it for a SR but it comes down to the fact I don’t think this whole build combo synergy will last. It will be nice for a bit but I dont see IMC allowing THAT to exist in such a way.

I mean like pve content wise SR is the only thing to use archer wise at this current point in time. Makes everything obsolete

You’re overreacting. SR C2 by itself is lacklustre.

Generally, QS C3 and Fletcher C3 are both better compared to an SR C2. Although, SR C2 becomes better with the help of Melstis. Everything looks fair to me so I think nerfing the synergy would be uncalled for.

Like I mentioned, it’s the “Kirito” mindset. Everyone wants to perform well w/o the help of others thus QS C3 and Fletcher C3 became cookie cutter builds. Now it’s different because different class synergies are starting to get discovered.

Too naive. Most likely the reason why you went for a cookie cutter build. There are still other possible synergies, ET metas won’t stop at just SR C2 + Melstis.

Looking at that +17 crossbow.
We need more classes with +17 you know…

Btw this was just the first party to beat earth tower. Lets wait for more parties. There is another game at which there is a major diference between the first raid group that beat an specific boss and posterior raid groups that defeat that same boss when lots of stuff are found out, and discussed about.