Greetings,
It seems like everyone is fixated on the reward part, despite what they say.
And no, that was not my point. Perhaps just inconveniently interpreted.
I know of the armband that Melon spoke of, and I agree wholeheartedly. Just a memento of being a beta tester is something nice to have as a souvenir.
Rather, I was looking for opinions on how far along the game or class level should I bring my characters up to in order to get a feel of the class, and be able to see how the systems are functioning. For even though the test is a month long, I do have to juggle work and school. So finding the time to try out the different classes take a bit of time management, and knowing how far along I should bring the characters up to will help manage my time.
For instance, if you’re only able to test the alchemist class and the crafting system when you hit say lv60, I could schedule some time to level my mage to lv60 and be able to test the system. After which I might retire my mage for a while and try out the cleric to say lv65 in order to use the pardoner system.
My apologies for being too brief with the initial post, but thank you for taking the time to read and reply to them. It would be great if anyone has some constructive to add in on the discussion, though let’s put the reward thing to rest for now