Tree of Savior Forum

Worst Rank 8 Classes

Wonder if they will bring back the ‘best’ swordsman class, Centurion, reworked. Since the master is still in the game.

Mergen!! good dps! (30ms) _

Nice video. However I see that most dmg comes from the SR. Mergen in this video is pretty weak.

my thoughts are… STOP DISCRIMINATING CLASSES.
this is one of the reasons why people tend to chose meta builds

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kabbalist are known for their golems… they can at least make kabbalist to summon or creat golem.

well IMC usually use way underleveled mobs as demo targets, hence

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Underleveled mobs don’t get extra dmg or anything,they just have lower defense/crit.

Imc is shamelessly using 10 transcedent +20 Lolopánther(or the other ET set) weapons with 100% dmg attribute on these demos.

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If that weapons are only +20 hakkapalle will be veeery strong on the long run. Because on the demo his sword skill hits for 200k (120+80k) , if you stuck 6 arrows on the target that will be 1.2kk dmg ‘-’ if you have a dragoon nearby debuffing the target it goes to 2.4kk.

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This is my opinion. I am a cannoner c 1 right now and when i see the cannon 2, I am disappointed about it. My work hard for that cannon and it was not good in c2 aw <\3. Also its a semi geared character so … a lot of money was use for it </3. Also I am a casual player playing only at least 6 hours a day … so I hate to reroll … My time and money is wasted T.T

I’ve said lvl 10 transcedence aswell,that’s 550% extra atk from the weapon alone.

It’s base 4000 atk from the weapon,paired with a 100% attribute.

That makes any shitty skill hit like a truck.

Still for the long run hakkapalle is going places. I’m scout, sadly it doesnt combo :frowning:

It’s not,Canoneer has a 20 sec 150k AREA burst and can still use his other skills.

Haka barely hits the 90k mark,and has setup and low AoE

This game is too much oriented on big desnity mob, the low density classes are usually the bad ones and can only be saved by “enablers” (linker and falconer are the biggest example of enablers)

(90k * 6) * 2. Cannoneer cant do that, and cannoneer aoe isnt that great. For both cases we could have 1 falconeer rank (like Wizards get linker).

If I wanted to Go full aoe i’d get reiter 3, for example. But we can see these classes have potential, may not be meta, but are not bad.

You’re ignoring the diference in setup, the setup makes Haka considerably slower.

That’s a common misconception i see on most dps theorycrafting, people usually don’t count time they spent on setup. On the real world,the difference starts showing when it’s too late.

Circling -> multishot from Archer c2 (11 hits). I guess its enough to stick 11 arrows in each mob arround. It doesnt take that long to setup >.>

Ofc it takes some time compared to other classes, but its not that long.

It’s very slow compared to smoke bomb/cannon blast, it takes literally,3~10 times longer

Smoke + Cannon Blast wont deal as much damage. Its a single shot compared to 6-7 hits, the amount of bonus damage from buffs multihit skills deal is much higher, also multishot deals damage as well and smoke is just a preparation skill.
You know this game is all about multi hits.

The really strong effect in this game are based % stack,even multihits have the weakness of counting def/mdef on each hit.So even the suposed 100% increase each multihit, ends being 100%(-def of each hit)

Overall a single hit will still deal lower damage than multihit skills. We cant deny that.

You cannot stick beyond 5 arrows per target, even if your multishot arrowcount is 11. The problem of hakka is having to re-stick 5 arrows every time *for every new mob you find. Cannon2 vs reiter3 means you pick burst AoE (+circling) vs sustained AoE damage.