Let’s have a major thread of all skill combinations and tricks you know about Wizard classes in this game.
I’ll start with the most known and my own:
Icewall + Psy combo
Fireball + Psy combo
Icewall+Fireball + Psy Pressure combo
Magnetic Force can calm and bind mobs
Sleep cast bar is a lie - it’s instant
Joint Penalty + Hangman Knot + Magic Missle
JP + HM + Electrocute (hits 3 times on every mob linked aka 5 * 3)
Joint Penalty links to fireballs and Hangman pulls them into mobs together
Can earthquake then Hangman to keep links together.
Lethargy with attribute gives 50% bonus damage to staff melee autoattacks.
Enchant Fire + Caifrunsun set + Sacriment buff = 4 hits each autoattack
Thau c1 Transpose can heal your missing HP
Joint Penalty can link to each icewall square
Aka, Icewall + JP + Electrocute = full dmg electrocute w/o mobs (on bosses)
Rune of ice makes iceshards from Icewall deal 300% more damage
Teleport can dodge boss AoE damage.
Prominence (ele c1) with Attribute firesnakes come out of the ground at your feet always.
Unsure if removed:
- Can place Fireballs ontop of unjumpable ledges and swap with them.
- Featherfoot can heal from fireball.
Quickly sit/standing every 10-15 seconds heals your SP by a lot.
Stutter stepping while range autoattacking makes you attack faster (better with quicken)
Chrono res has 10% chance of working on Dungeon and Mission bosses
Can jump attack at peek of jump for no movement downtime.