Tree of Savior Forum

[ Wizard Changelog ] Wizard changes from kTOS and iTOS

my bad, what i meant was Cyro not Pyro (I play Indo server) :slight_smile:

Wiz Kino warlock/necro still good, but Cyro/Chrono/Kino build not doing so well unlike before update.

Also bokor effigy quite strong for 2vs2

Have a question. Necro3 is nerfed or not? Do they can still summon more than 10 skellys? (5 melee 5 archers)

Micro Dimension was nerfed:

If there are other ways Necromancers can summon Skeletons over the summon limit besides that, then I have no clue whether those were changed or not

Maybe @greyhiem knows something about it, or check the Neccro thread

I have seen some necro posts, still need to read them.

I was asking about new corpse tower attribute, which allow to summon skellys. Question is if necro can summon more than total 10 skellys using corpse tower. :slight_smile:

Oct. 27 - ktos


Thaumaturge:

  • Swell Left Arm

  • Damage bonus has been changed:
    ○ 34.4 + ([Skill Level] -1) × 12.4 + [INT] × 0.15
    ○ Previously: 34.4 + ([Skill Level] -1) × 8.6

  • Swell Right Arm

  • Defense bonus when wearing a shield has been changed:
    ○ 40 + ([Skill Level] -1) × 14.6 + [INT] × 0.13
    ○ Previously: 40 + ([Skill Level] -1) × 9

  • Damage bonus when wearing a dagger has been changed:
    ○ 34.4 + ([Skill Level] - 1) × 12.4 + [INT] × 0.13
    ○ Previously: 34.4 + ([Skill Level] - 1) × 8.6


Sorcerer:

  • Summoning

  • After 1 minute of the caster being out of combat, the Summon will stop attacking. When the caster attacks an enemy to enter the combat state, the Summon will start attacking again

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Erm sry to bother @tampon

Idk how math works so can u explain to me pls ?

How much if max level of swell left/right gives for the dmg and phy/mdef?

@Jaddin

I’m doing a Pyro 2 > Linker 2 > Thauma 2 > Sage or Enchanter to test out Agni necklace and farm stuff with JP+swell, so I went through the math of the new Thaumaturge buffs and apparently they got pretty great:

800~1000 INT

0,15*800~1000 = 120~150 p/matk

0,13*800~1000 = 104~130 p/matk

0,28*145 = 40 matk, so Thauma 3 gives +185 fixed p/matk

Swell Left Arm

Level - flat matk - total value

5 - 84 - 84 + 150 + 120~150 = 354~384
10 - 146 - 146 + 150 + 120~150 = 416~446
15 - 208 - 208 + 150 + 120~150 = 478~518

Swell Right Arm

Level - flat matk - total value

5 - 98 - 98 + 150 + 104~130 = 352~378
10 - 171 - 171 + 150 + 104~130 = 425~451

Level - flat def - total value

5 - 84 - 84 + 150 + 104~130 = 338~364
10 - 146 - 146 + 150 + 104~130 = 400~426

Thauma C - All buffs 800 INT - All buffs 1000 INT
1 - 354 - 384
2 - 768 - 824
3 - 903 (1088 total matk with Brain, 943 patk) - 969 (1154 total matk or 1002 patk)

C3 not worth it, Pyro 2 Linker 2 Thauma 2 looks strong, those multipliers in these huge new numbers will grant a lot of damage and utility.

I’m sorry but your calculation is wrong

for expample the right arm calculation with 1000 int and skill lvl 15 would be :
○ 40 + ([Skill Level] -1) × 14.6 + [INT] × 0.13
40+([15]-1) x 14.6 + 1000 x 0,13 = 374.4

point before line.

@trokin

Swell Right only goes to level 10, Left goes to 15.

You also have +150 matk on each skill for the attribute Swell Right/Left Arm: Enhance

ToS only consider rounded values, generaly rounded down (at least always for under 0,5).

I went through a little trouble to make all this math, yes it may be incorrect in some point but please don’t come saying it’s wrong out of nowhere not even considering attributes and the skill real max level.

My Thaum3 is crying.

@tikzfuu

Crying because he is happy or because he wish he had taken only 2 circles? :stuck_out_tongue:

Guess Wizards are full support now. Cleric is DPS.

yes they are more of a support/dps with pyro linker thaum now lol. But if you’re going for a pure dps I suggest skipping thaum2, 800 damage for 2 circles is pretty meh, now that gems and head costume gives a lot too, the purple staff at +10 stage 3 trans already gives 1.4k matk. and staff doesn’t benefit from thaum

Don’t have room for Pyro to make use of Agni?

I was actually thinking of using Agni on Wizards without Pyro and just using Lv1 flame ground scrolls, just because… Well… Why the hell not?

@moises_andre12 ahh ty for ur explainatio

I was actually thinking of going Wiz3( or Wiz2 Link1) Thauma3 Sorc for the matk/int buff lol

Scaling Swell Brain with Int and its MATK will lessen the pain.

Thauma2 gives so much survivability with Swell Right Hand, it’s almost wrong to skip.

My little Thauma3 is a bit more happy with the buff, now we are only missing expanding the weapons Swell Right Arm can successfully buff :smiley:

#Cryomancer

  • Ice Blast

  • [ NOV 10 ]
    Deals damage to targets near [Ice Wall] (more blocks = more damage?)
    Deals damage to targets near [Frost Pillar]

  • Ice Wall

  • [ NOV 10 ]
    [Ice Wall: Duration] attribute has been added
    ○ Increases the duration of Ice Wall by 10 seconds
    ○ Requires Cryomancer Circle 3


#Sorcerer

  • Riding

  • [ NOV 10 ]
    When Riding, the character’s Magic Attack increases the damage dealt by the Summon (needs confirmation)

check the new use of ice blast of cryomancer

about this video i have a may questions, first how increse the damage with the ice blast level? second his damage could be compared with other chars damage combos like BC + transpose or fireball+linker or MM+JP?
and last when this think will be out? XD

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im more curious about surrounding a boss in ice wall and using ice blast.

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