Tree of Savior Forum

With all these restrictions, one would think gold sellers are having a really hard time, right? (Proof inside)

Ah yeah also on my earlier point.

I’m currently unemployed and seeking a job, on freelancer as well as other freelancing websites I’ve seen RMTs put on hiring ads for people to level accounts to really high levels, research on said game shows that’s because the game has a trade/market restriction. They pay a pretty penny for these kinds of services too… so like I said.

Make it hurt them financially and less will care, you’ll only be dealing with the scammer RMTs.

Yup that is what may fail the IMC’s plan on the Token. If the price of the Token can’t compete with the RMT’ers bot operation. Then we can safely conclude IMC has failed.

Token is only part of the strategy to lower the price floor for RMT-ing. The other aspect of it is to make it very difficult / expensive for them to farm those silver in game. Squeezing out their profit from both ends, hopefully enough to deter them from operating.


@Rubiss

Yup that’s why it cannot be prevented 100%. Unless you have no interaction whatsoever (single player game I guess).

I’m not knowledgeable on BDO. Maybe you should make a few suggestions to IMC and help them integrate some of the strategies BDO is using.

I have actually. Hopefully things will change. Team storage is a step up, but the potential lose on exchanging your own gear needs to go.

I’m not against that. It’s the same player owning that item anyway. Only downside is a slight reduction in demand for items because you only need 1 set across your characters.

Yeah that’s true. However it may promote more refining. If there is an excess of an item that can be refined to +X then more people will try and that means more silver is out of system.

You cant expect to make one change and all the sudden the silver sellers dissapear. Its a war, not a battle.

It would be much worse with no limitations.

I believe once all this release stuff is sorted, mostly lag and stability, they can put more resources towards fighting bots and other things.

I posed this in another thread.

This could be something that would hurt the silver sellers pretty bad. If they do have this planned, they might not have the resources to put it in action yet. Maybe they’re already doing it? not sure.

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So?

/whydoineed20chars

it bothers me that people write things and don’t even understand what they wrote.

you called the measures basically invalid (“not a real argument”) if they didn’t completely eliminate the problem.
in other words; improving the situation is worthless, unless the problem is entirely eliminated.

and then again, when did they ever say they were -satisfied- with the current state?

@dawnintodark you know, RO is still running if you want to try it. just saying. (tho, a lot of past replies have suggested that RO-now has lost some of the charm/flavor/whatever that RO-then had.)

I cannot stress enough that we need to also do something about the people buying the silver, not just the ones selling it. IMC needs to advertise NOT to buy silver, because not only does it make the game unfair and unfun, but also because your credit card information is very likely to be stolen so these companies can continue to propagate.

First of cool thread, but actually selling 9.2million over 5 hours on the biggest server isn’t exactly that much with 100k is 3$, that means 1 million for 30$ and lets round it up to 300$ to 10 million.

That is literally peanuts. It involves several people working to earn 300$ over 5 hours - if you like the term working or not is besides the point, they are doing their work.

If anything I would say it demonstrates that the measures are either effective or ToS players don’t want to buy (who would blame them with how problematic the spammers behave here)

Could you tell me the webpage you got this info from? Would be personally interested to keep an eye on it.

I agree with OP on the point that the current system will not adequately slow RMT now or ever.

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At these current rates, the gold seller companies are actually making very little. They currently have to buy accounts ($10 each), pay the advertisers or parent company, deal with silver loss due to bans, pay their employees (they probably make like 10 cents an hour), and the buyers have to deal with the 48 hour delay for silver. During the 48 hour wait, IMC can sift through unusually large silver transactions to catch the sellers.

It’s not actually the silver selling they are making money off of though. It’s the stolen credit cards numbers they take from naive buyers. They do business with you, and then will wait a little while before they drain your bank account or use it to purchase more accounts. Not all companies do this, but it’s still all the more reason NOT to buy illegit silver.

:mushroom: RIP :mushroom:

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Only if your a retard 99% of these places accept 3rd party payment programs like paypal.

(Someone said: They would have sold 100m instead of 9m?)

This argument is completely false, reason? Let me ask you a simple question, if you were a gold farmer, and you have 100m sitting spread out in your armies of “soon to be banned” botting accounts, what would you do?

Answer: Lower the supply price of silver and make sure you sell every single last silver, some do it daily, some hourly, it really depends on the policy of the workstations.

So how does this affect the rest of the players?

Every game that has a tradable subscription membership will always have a tied economy with RMT, people will buy silver as long as it cost them less to buy a token.

Bottom line, silver price falls, token price and price of everything in game rises.

(Someone said: They are making less, pennies)

There are many others none recorded trades.

Data that was shown in the first post is from a single website, that was used to hook up gold farmers and spammers, they charge a flat 5% fee. Most spammers have their own contact and will try to skip through this website as much as possible, but when the silver demand is too high that their own contacts are not able to fill up the orders, they will look to buy from that website.

You need a bank account from China to use that website.

Most gold farmers are chinese.

Rate of USD:RMB 1:6.4

$30 usd is about $200 in China. Man power and electricity is extremely low. Some workstations even have branches in third world country such as Indonesia, Malaysia etc where labour and electricity is even cheaper.

You do not need to study anything to know that solutions which punish the innocent more than the guilty, are fundamentally bad.
The crowning gem on this argument is IMC’s 1:1 trade statement in which they openly admit that gold sellers have next to unlimited amounts of silver.
This directly translates to the simple fact that they can buy tokens, they can buy anything in the AH.
Following up on this the people 1:1 trade restrictions will hurt the most, are not the sellers, but your average player who has to actually work to just as much buy a token off the AH.

Let it finally dawn on you:

Not proverbially but quite frankly literally screwing over your player base with these restrictions will cause frustration and anger.
There was the dungeon cap, i said fine, its not that big of an issue, farming will go slower.
There was the AH cap, i said fine, its not that big of an issue, i will simply NPC sell my stuff without frustrating over the bs.
There was the 1:1 trade cap which completely and utterly annihilated playing with friends, and i said… for a game which didnt even bother to do as much as add a frikin need/greed loot system, this is now god flying ■■■■■■■ too much.

If you have to ruin the game for me and my friends to inconvenience (because lets be honest here, this is not something that counters gold sellers, it just inconveniences them) then you have gotten something wrong in your thinking process.

Im sorry IMC, im supportive towards you, but when it comes to bs with bs attempts of bs justification, i have low patience. Understand that by now gold sellers are only the second group which get screwed by your caps. THE FIRST ONE IS YOUR DAMN PLAYERS.

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There is only one way of stopping gold sellers. That is making it entirely impossible to transfer silver to another account (no trading, no market place, no anything), you’d also have to make it so accounts are locked if someone with another IP address logs into it (to stop people from just going on an account and farming silver for the person, or to stop them farming silver on an account and selling it later).

Outside of this, you can never stop them. You can only hope IMC are on their game and actively banning them enough that they actually feel the impact.

The other option is to set up your own group of people you trust, and barter with them using something like Talt instead of silver. You got to find people you trust though for this to work.

I really want to believe IMC is doing their best to stop gold sellers, I really do. Unfortunately my past experience with other game developers have turned me into another cynical paranoid freak. It is sad really. :disappointed:

Anyways, there are good suggestions on how to combat RMT, thought up by players @ridleyco and @thailehuy… I will link their posts here

You can pretty easily see how they’re transfering silver. Check the market for Hamming Leaf or Leaf Bug Shell, these are averaging about 15000 silver, and you can collect about 10-20 of each per minute. A gold buyer merely needs to put them up for a specific price and have a gold seller buy them to transfer money. Technically the two day limit on retrieving silver is intended to increase the window where they could get caught performing such a transfer, but I don’t see any evidence to believe that they’re actively getting caught or punished. With some moderation the system would make it very difficult to transfer silver but as it stands it’s fairly easy to game.

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You mean you don’t pay 15,000 for hamming leaves and leaf bug shells? :scream: