Tree of Savior Forum

Will dragoon replace the tradisional pure tank after rank 8 given 100%melee damage debuff?

It got me curious too. Please someone show some proof about the spear lunge as I only have 1 level on it but I have a skill reset. Need some confirmation before doing a reset.

You can’t be serious.

pure tank would be hoplite circle 3 = HHH :scream:
( Strength = 999 , CON = 999 )

it seems for me that you are in search for a tank character with focus on offensive supp, where the “normal” type tanks would only go defensive supp, so if this is true i would go for i would go for petal2 hop2 barb1 dragon 2, once rank 8 is out.
since you would have swash 10, spear lunge for extra 60% damage pierce, barb for the extra 50% damage slash, and dragon 2 for the extra 100% damage.
mostly with high con and little str, this seems as a dps build at first but since you are going for primary high con it can work and it will very well as tank.
and you will be the perfect tank for DPS swordsman party remember that buffs like cleave and serpentine have more or less a 50% uptime, so with you together with the doppels and dragoons on the pT they will be able to maintain their debuff on bosses with almost 100% uptime.
The only damage buff you will lack is strike, but DPS swordsman does not invest in strike, only slash with doppel or pierce with dragoon-fencer.
this is of course talking about a SWORDSMAN party tanker, it will only work with swordsman, if the main party is made of wiz , the petal3 rodel3 murmilio may be better.

I also predict that the new tank meta will be something along the lines of

Sword / Pelt C3 / Rod C3 / Murmillo

For the reason you’ve stated… plus Rod gets CC and Magic mitigation under Slithering

Didnt know there was a tank meta to begin with lol.

You could also replace a rank of peltesta into a rank of doppel for a more offensive oriented murmillo.

A lot of people assumed Pelt C3 / Squire C3 was the best, but Pelt C3 / Rod C3 offers Strike damage enhancement for groups that utilize SR, or any strike-type setups (I guess Paladin and Monk?)

pure tank must be a fletcher.

This post was flagged by the community and is temporarily hidden.

@razm2888 @Turbosodomy
Because tanking doesn’t just mean being a damage sponge it means holding aggro while not dying, all if not most fencer builds have peltasta which utilizes the evasion from guardian. Fencer also has a 100% evasion boost as well as the “block” from flaconnade. If you put a fencer and pelt3/rodel3 against a boss fencers will be able to facetank it indefinitely, pelt/rodels can’t.

Just because rodelero uses a shield doesn’t make it more of a tank than what fencers are more capable of doing. Magic? sure for maybe like 10 seconds and then what? Pelt2Rodel2Fencer2 is going to do better damage, and tank better than that garbage pelt3rodel3 (do you have any idea how much of a trash skill high guard is).

More importantly people should stop assuming murmilo is going to be the new “meta” for tank classes since we know so very little about said class.

2 Likes

dude fletchers draw a lot of aggro.
they must be a tank.

So i’ve tried Fencer tank for a while and it turns out the class isn’t good for tanking so very simple reasons:

  1. Animations last way too long
  2. Evasion becomes less powerfull at higher levels whereas High HP is good throughout the game
  3. Lack of good AoE skills(or lack of any AoE skill)

Fencer skills have really bad base damage(honestly, they’re just bad overall.) so i don’t think it’s the best choice for tank characters who won’t spend too many points on offensive stats.

I would like to point out that i’m not saying “Pelt2/Rode2/Fencer2” is a bad build nor am i saying that Pelt3/Rode3/Murmillo is the superior tank build. I’m merely stating my opinion as to why i don’t think Fencer is a good tank class.

Edit: spelling and a few words

@kyle_ruiz6 every single 1 of fencer’s skills are offensive, i don’t see why would anyone pick fencer for tanking instead of peltasta, rodelero, or squire. (that assuming you want to be a full tank)
evasion isn’t really tanking, especially when future classes like murmilo are going to have access to more magic defense. ofc it will be a meta tank, what other class that you’ve seen from the swordsman preview had better tanking abilities than murmilo?

This is on a low-str Fencer. Let me know how that is bad damage, lol.

Random gifs of you dealing damage to a random minion without disclosing your equips, attributes, the cds of your own skills, etc do not make good arguments.

Sept Etoille, the “damage” skill you used in this video has a 30s cooldown, and Prepartion, the skill you used to buff your attack has a 35s cooldown.

No, Fencers don’t have good offensive skills.

You also forgot to mention that the monster you’re fighting against takes 50% more damage from piercing attacks.

Holy sh*t dude, I linked the original post and the fencer also posted his stats. If you are so damn blind there’s nothing I can do to cure your disability.

And I believe no perimeters were listed for your statement. Feel free to show a doppel/any other non-fencer swordsman build doing much better if you want to prove a point about how “bad” fencers are.

P.S. That is not my fencer. Lmao.

I disclose my everything or just about everything in public and that’s me but I guess that you know that by the time you see this post

Attributes are lv 50

here’s more/some info you’re requesting

http://imgur.com/a/u76FY all my gear (I think it’s all there anyway)

some videos

https://www.youtube.com/watch?v=z_Y2gVCkddk

with more on my channel if interested

This would be the case for any swordsman with pierce attacks (most notably dragoon, I assume this is related to dragoons somehow since this is a thread about dragoons idk tho I just saw a notification from someone linking to my previous post post)

Keep attacking me instead of attacking my argument, that will surely enforce your argument. /s

Also, taking a look at that thread, he only managed to deal that damage in a PERFECT scenario.

There are so many modifiers in there, it would be too much of a pain in the ass to calculate the ACTUAL damage without them. Also, like i said in my previous post, both of those skills have a 30s+ cd.

You’ve also completely missed my point, the video you provided is of a DPS Fencer, not a Tank Fencer. Like i said on my previous post, Fencers need to invest a lot in offensive stats in order to deal good damage which is exactly what that gentleman did.

Did you completely miss this part of my post or did you just ignore it? In this thread, we’re talking about TANK builds and i was discussing whether or not Fencer was a good TANK class or not.

And like i said:

So don’t come to me with 20k HP Evasion “tanks”.

Actually I built this character to tank. You would be surprised how effective evasion is. You should also know that you need to be able to DPS to maintain aggro (it still doesn’t work very well though against maxed out fletchers/elementalists/etc. Would be even harder for a meta “tank” build though). In the helga video I tanked easily even when all my gear broke without much reliance on healers except the occasional mass heal

I have a pretty bad video of mass tanking in maven from a while ago but that’s the only other tangible example I can provide for now:

The only time a fencer won’t have some kind of sustainable modifier to their damage is against plate and ghost (but barb fencers can use cleave now to simulate it on…anything)

Most things I encounter are leather or cloth so yeah 0 cd skills with modifiers everywhere!