Tree of Savior Forum

Why put ridiculous restriction when you can improve security?

I can already tell you’re salty for not reading the entire comment, and cherry picking what to fight.

Nice strawman bro.

I said : [quote=“DxDark, post:32, topic:193141”]
Someone pointed out that bots don’t know what the hell they’re targeting.

They’ll attack the fireballs mages leave behind until they phase out, so give GMs the ability to dummy check by dropping invisible targets near suspected auto users, who will then get stuck attacking a normal person would have either not seen or realized they were attacking something they shouldn’t be.
[/quote]

Seriously, ■■■■ off…

You aren’t even trying anymore…this was the first thing that came to mind and the game was released when I was in the 5th grade… I graduated from college 4 years ago…

And as soon as the target becomes a problem, the bots will get smarter and learn to check what they are fighting before engaging. This kind of solution just wastes time. You need to think ahead. I spent all of maybe three seconds to find a very obvious counter to this.

Seriously? Oh my god…

Interface & actions require thoughts you cant understand?
And you are here quoting everyone picking a fight?

What i mean is like an interface like a question will pop-up and ask what color then you have to click the “color” choices…

Oh my god… oh my god… THAT IS THE POINT OF THIS THREAD.

“I know we cant stop BOTS. But you can make their lifes MISERABLE”

-quoting what I said above
-IT’S JUST A SIMPLE ANALOGY OF YOUR HIGHSCHOOL

"IF YOU DON’T FIGHT THE BULLIES YOU WILL BE BULLIED FOREVER"

That’s not making their lives miserable. It’s a bit more initial work, but their workflow remains the same ultimately. Developers aren’t going to waste time on these kinds of solutions. A lot of people think IMC isn’t doing anything but the reality is, they actually think of solutions, likely test them and consider the counters. If you roll out every half-baked counter to botting you can think of without giving it more thought, you’re wasting time and money.

“Developers aren’t going to waste time on these kinds of solutions”

-Because the developers thinks it’s a waste of time they just put restrictions

that is why the title of my thread is “Why put ridiculous restriction when you can improve security?”

No idea how you got that from what I said. Please stop.

“Developers aren’t going to waste time on these kinds of solutions”

-Because the developers thinks it’s a waste of time they just put restrictions

that is why the title of my thread is “Why put ridiculous restriction when you can improve security?”

The restriction combats a very specific exploit involving getting TP, spending it and refunding the price. All the security in the world against bots isn’t going to fix that specific problem. This topic actually makes no sense.

My point is stop assuming things negatively look at the bright side.
Don’t be to pulled out on your real life negative experience in here.

…What are you even talking about? What does my outlook have to do with what you’re proposing?

You guys keep saying it’s a waste of time it will not work and just put unnecessary restrictions.

Is restrictions really your solution?
No system improvements at all?
No countermeasure?
So just leave the system exposed and restriction will take care of it?


In analogy of your point of view.

Just pull out the leaves?
Instead of pulling out the root?

Hoping the tree will not grow again?

also i was talking about the ridiculous restrictions as I said above on my first reply to a guy

If they actually listened to what you say you would have threads popping up tomorrow from people wondering why they cannot login anymore due to ban restriction since WTFast and all programs alike would be the IPs that are banned.

Only small scale botters use their private IP.

apparently you didn’t actually think about mine.
bots DO NOT CURRENTLY bother to check what the target is, because it doesn’t matter. why waste time coding for something not significant?
just because they DON’T check doesn’t mean they CAN’T check. in those same other threads, it repeatedly gets pointed out that bots for other games are more than capable of checking what a target is.

the GM drops a dummy, catches the bot. woopy, one down 3455686 more to go.
the botter tries to login, discovers he’s banned, doesn’t even care.
but this happens a few times, so he sets a few bots to log everything that happens.
and then one of them gets banned, and the botter finds out what’s happening, just tells his bots “if you target dummy_anvil_noimage hit it a random number of times, then stop pause a random number of seconds (acting like you’re studying it) then target something else.” and the dummy anvil stops working.
and the poor damned GM is still out there all day wasting his time dropping anvils at bots who ignore it, instead of doing something useful.

i’m sorry that you needed it spelled out step by step.

as for the Harry Potter game idea… something like that would be easier for a bot than a human. “find the white pattern on the screen. compare that pattern to the library of pre-solved patterns. IF: pattern is found, THEN solve pattern according to instructions, or ELSE scream for a human to come solve it, and start recording so it can be added to the library.”

bots can see the screen just as well as we can. “identify the color inside the [match this color] box then find the same color inside the series of [pick one of these] boxes and “click” on it, then click the “ok” box.”

no, you absolutely cannot. they are bots. it’s the same as saying you can make your TV miserable, or your measuring tape. it can do something, or it cannot. it has no emotions regarding the task.

of course. and what i’m doing is pointing out why your half-baked schemes aren’t going to stop a bot.
now you come back with something stronger.

that might be what you want to say, but the message that is actually coming across is more like “i don’t understand what these restrictions do, or why IMC is using them, but since they inconvenience me in some imaginary way, they must be stupid and we should do something else.”

i’d offer to try and explain the restrictions to you, but you seem to be having enough trouble working with your own idea already, and WHY it does not work. i’m kind of running out of ways to say it, but Bots can be programmed to imitate any actions a live player can perform.

You’re starting to back yourself into a corner: if the bots supposedly keep getting smarter, and you want to stop them, why do you continue to shoot down utterly viable actions used in the web and PC industry when offered, and not offer anything as substitute?

Maybe it’s because you have none

The list below are commonly used and are difficult to successfully complete via automation…yes, Captchas farms that can read and complete Captchas exist, but at a heavy cost. These people are out to MAKE money, not SPEND any more than they need to on accounts or advanced superbots…therefore = difficult to bypass. Jesus.

  • Read jumbled text/characters…But nah, you folks are too lazy, so apparently it will [quote=“tzxazrael, post:43, topic:193141”]
    if you make people solve captchas every X minutes, they’re just going to leave.
    [/quote]

Which is more of a personal problem, since you can clearly suck it up and actually complete them…not to mention X could very well mean once an hour, or upwards of 5 depending on how lazy the community is and how much backlash IMC would get from doing it.

  • Solve a puzzle. But nah
  • Simple Math + Captcha combo (I hate these)
  • Complete a drawn pattern. But nah
  • Answer a trick question (“The sky is Red. What color is the White House’s Rose Garden lawn?”) And other permutations ("The sky is Black. The moon is Yellow. What color is the ocean? )

But someone won’t have the mental ability to figure “the sky is blue” or “the lawn is green” is

Or a plethora of things that you lot will simply attempt to shoot down because “bots get smarter”…they aren’t nearly as smart as you make them out to be, and even advanced bots still attack things they shouldn’t, don’t avoid things they should, and can be detected via client-side AC or server-side sanity checks…no one is sitting in the same area for 30 hours spamming X.

  • Force-stop combat (non dungeon, obviously), make the player untargetable to server controlled mobs (to prevent accidental death) pop a modal window up, and have them answer a question they clearly haven’t been programmed to answer. He will fail, be flagged as a bot, and punishment doled out from there.

Simply not allowing combat for (n-1)n*1 hours (where n is number of infractions) after detection would be more than enough to kill off the active bot population, and would require more bots running by herders to try and get around the problem…and that would kill their farms anyway, because they would also be detected. Auto-macro users: same deal…use of macros to actively exploit the game is clearly a violation of ToS.

  • Bot Upgrade! Now He can answer basic text questions based on their string! OOPS! Simple Turing Test questions! Still can’t answer logical questions that would require a brain or a catalog of all the possible answers to correctly bypass…and a programmer is going to charge anywhere between $300 - $1000 for that addition. Better hope they’re selling enough silver to buy that!~ DED.

PAID bots that use node-based pathing systems (not our stupid “spam X” or “Enter, Paste, Enter” for chat spam), read memory arrays for enemies, HP, gold, store items, sell items, etc et al are detected constantly and banned accordingly. These same bots wouldn’t be able to solve a logic test to save their asses.


(Also, this was the first of 2 or 3 waves in a month for Blizzard…they wer NOT fucking around)

So, please, give some examples of a “Good” idea…I’m willing to bet it’s just as stupid as @Rubiss’s posting of that patched cookie bypass from 2 years ago because you guys seriously don’t know what you’re talking about, and just don’t want to enter captchas once every hour to have cleaner grinding areas, less spam, and overall less headache because you’re L A Z Y. Simple as that.

Hell, I even found this article from 4/7/16 that claimed reCAPTCHA (the “click this box” captcha) had been hacked/bypassed, but the site was slow on the uptake and it had been patched the in May 2015
(http://news.softpedia.com/news/google-recaptcha-cracked-in-new-automated-attack-502677.shtml)

And there hasn’t been a more recent attack on it since…but somehow they’re going to finally CRACK DAT CODE in a F2P game if it’s added so some poor loon can make an extra $10 a week…:unamused:


No, that won’t work either…colors can be easily detected from outside of the program and the bot can respond accordingly. And even if the text isn’t colored or there isn’t a block of color somewhere to pixel scan, the text itself can be read, color detected in the string, and used to answer the question. This is where a server based image captcha would be better implemented but people like @tzxazrael are

because it requires more work on their part then lazy gamers like him want…


BTW @tzxazrael, I noticed you have a hard time actually reading anything…even when a person speaks/types English poorly YOU as a natural speaker should still have the mental ability and language skill to establish CONTEXT and extrapolate what the other person is asking. Perhaps use your brain before posting from now on, because you’re making @nothing2say103 look smarter than you…just sayin’.

Spot the idiot, actively taking things people say out of context because he doesn’t have any counter arguments…


As I said previously, you’re boxing your way into a corner. Any suggestion offered is “noooooo it’s pointless IMC DO SOMETHING but don’t do nothing”, regardless of how it works or it having previous instances of it having worked. You simply want bots to continue to exist, as you have nothing against people stealing your kills, making your items cost 60% less because of hyperinflation, or people spamming junk in town-chat, reducing your FPS to mush…

I suppose you sit on spiked dildos as well…

Oh, so you WANT botting to take grinding spots in-game! Ok, I think I found one of the bot herders on the forum…

You clearly missed the part about being able to tag a mob server side and it showing up as a normal entity on the bot client you ■■■■■■■ nitwit…unless the bot is on the server, I SEVERELY doubt it’s going to be able to detect a mob on it can see, and can only see as a normal mob…

Cheese and crackers, you really DON’T read…

Because…

  • IMC Developers: “We can’t automate things on the server apparently. ■■■■, how did we make these mobs attack non-mob players again? How did we manage to get 10,000+ of them to do this simultaneously across hundreds of maps? Shoot…must have been MAGIC or something.

…apparently you can’t check on things in online games.

Get real…if they can gather a list of 100,000 people who made a trade of X items between Y and Z price at 00:00AM - 24:59PM on Server G, Channel 3 and reverse all those transactions (or do whatever) you better damn well believe they can automatically parse a list of flagged players, drop a server-tagged client-drawn enemy near them, and check if it was attacked repeatedly when it shouldn’t have been. You can’t even counter that argument with

in an online multiplayer game where they’re already reversing and banning real-world money scammers only days after the event occurred…god you’re pathetic.

And you STILL don’t understand what someone is saying.

I’m not going to name any programs here, but one program reads passively what an object is via memory for Diablo 3, and another one reads it at actively/intrusively at a lower level (Kernel if I’m not mistaken). Guess what: both are detectable by in-game pattern recognition, interactions with fake items or mimicked “real” items around the map. One is paid and used by THOUSANDS of players across multiple games paying highly skilled programmers a monthly fee to use the application, and the other is a smaller, less known (but free to use) program…and neither of them can avoid server placed FAKE entities that are displayed as “REAL”, because there is no way to differentiate them from anything. Tie that in with executable checks and you now have thousands of WoW and Diablo players who were recently banned for using bots…

Oh, but wait…


THIS is perhaps the only comment you’ve made all day that’s actually made any sense (actually it IS the only…), except for the “Better than a human part” since no self-respecting human playing any mouse drag-happy MMO would fail this…

And the catch to any bot being able to attempt to complete this is the lack of time a bot would have to complete a random pattern, where a human would not have the same issue…
A bot would take minutes to pick the dogs instead of the loaves of bread…

https://pbs.twimg.com/media/CdU2GyzVIAAVtd0.jpg

Now do that with in-game pixels and it will take even longer. Hell, Google Image reverse search thought a group of Black people were Gorillas (not even joking…), you can’t expect F2P farm bots to do what a billion dollar has spent millions in research on to even be close…so the cloud bubble may not work, but blending it in with something else of similar color would.

2 Likes

yep, f*** it. i had plenty written, but all you want to do is call me an idiot.

i’ll give you this, you’re a bit more creative at it that most. and you’re right, i am an idiot, for thinking the monkeys in this thread wanted to actually discuss what will and won’t work, instead of just piss all over anyone that doesn’t agree with them

i wouldn’t waste my time filling out captchas because i have so many other things i -could- be doing that don’t keep interrupting my enjoyment
i’m done wasting my time on you as well, and i’m gonna go do some of those things.

I like Corgies :smiley: hehehe

You know what else “every player” hates?
Having their entire game shitcanned and riddled from top to bottom with caps and restrictions.
At present the game is more damaged by the idiotic restrictions IMC placed on it, than it is by bots. This in itself is more telling than anything.
Understand: The current solution to the botting issue DOES MORE DAMAGE THAN THE ACTUAL PROBLEM: BOTS

Quit making excuses on how anti cheat and track services cant stop ALL bots. Soon enough there will be no reason to stop bots at all because the game’s population will be reduced to 50 ppl online all thanks due to the ridiculous restrictions which ruin game play.
You cant dungeon, you cant trade, you cant do missions, have fun grinding for extremely reduced amounts of xp.