I’m an older player who returned today.
I played CBT1, CBT2 and open beta/early access before I quit and watched everyone on my buddy list 1 of whom spent $100s on the early access packs and gifting other gamers it too to get them into ToS.
I hyped up ToS a lot more than I’m proud to say and thought it was going to be the number 1 mmorpg of 2017.
I’m not going to answer your question about why players aren’t coming back since it has a lot to do with why it failed in the first place and massive disappointment.
Why it failed in the first place? You name it, there are countless reasons why it failed for every person individually. For me it wasn’t the gold sellers or tokens or how grindy & repetitive it got to lvl up later on it was that Tree of Savior started to feel like other games way too much to me. It reminded me of them and how the other games have failed me, the reason I got so invested in ToS in the first place. I was tired of being used and dealt a bad hand by gaming companies releasing new good looking games and couldn’t handle all the signs of abuse, so I had to leave. It has already been beaten to death so I’ll skip straight to why ToS can still succeed now and attract a lot of new players even if it doesn’t get the 10,000s of players it made quit or the 10,000s more who never tried it in the first place due to bad reviews & word of mouth.
Its pretty simple, advertise more and market the game towards kids.
I know 100,000s of 6 - 16 year olds would probably be in love with Tree of Savior but i’m guessing none of them know of its existence.
Make this game the maplestory of our childhood to them and ToS can be popular again.
The first thing you do is make a game for kids to play, easier for kids to grasp, learn about, and want to get others into. Then start making the game appeal to them, so they want to show it to all their friends.
The people into Tree of Savior now are probably older, young adults or already adult gamers who just aren’t into MMORPGs as much anymore. Not unless something really revolutionary comes out, which ToS was for a time… and it seemed like it was going to become the perfect dream game we all wanted until after a while the harsh reality got out and it reminded us more and more of other games.
Make the game accessible without steam and make it easy to get friends into, give it a better sense of community in game and make a lot of content about socializing with other players.
Tree of Savior had one of the best gaming communities ever at a time… without the community I dare say this game wouldn’t even exist in the first place.
The main problem with it is that its trying to get teenagers and adults to buy a game at its core best enjoyed by kids I don’t think much in ToS has to be scrapped, its just that we older gamers are tired of mmorpgs in general and ToS shouldn’t blame itself for that. Many more features can be added though, don’t make the game just about combat, add in fishing, mining, racing, planting farms & owning houses your lobby doesn’t count add in cool wow maps like underwater, outer space, volcano, i can’t believe this is in the game, everyone who played maplestory back then knows what I am talking about. Its already a very beautiful game but when I played it too many of the maps felt… the same? This made it feel bland and repetitive, the game was already pretty linear unlike RO and even Maplestory at a time. ToS would make one of the best non linear adventure enjoy everything you see and not focus on lvling and quest progression type of games. Add in more things to do with other people and incentives.
This also means it would be best if the game didn’t involve pay2win or pay2progress but instead made players play the game more & complete fun engaging task to achieve things.
Oh yeah, if you manage to get a lot of kids to play you will need a reason for a lvl 200 to play with a lvl 1 - 30 newbie they just got in the game, add dungeon quest and fun bosses that make players the same level to match it, limit damage & stats too of course.
Too much of the game was just focused on individual progression when I played… like a single player game, its all fun and good if the sole purpose of the game is the story but its supposed to be a mmorpg right?
Also, add in more mobility for all classes. Swordsman having classes and mounts made it so unfair. Give a fast ride-able mount/pet to every class or give them a blink, whatever fits their role.
Oh well enough of this, I can go on for eternity talking about things that could make ToS a better or more popular game. Time to enjoy ToS again for a little while.
p.s; love the returning player pack
p.p.s all the new classes & ranks are epic wow

