Tree of Savior Forum

Why is ranger 3 bad?

I’ve heard this a million times in game and here in the forum, but why ?

IMO spiral arrow and barrage are insane, very fast animations alot of hits and spiral arrow has 40% crit chance passive. Ranger 3 fits nicely with utility ranks (rogue 1, hunter, scout, falconer).

Can anyone tell me why ranger 3 is(maybe) a bad choice ?

It’s great early on but classes like Fletcher get better versions of some of the same type of skills. Not to mention alot of the good aoe for Ranger requires u to get kinda close to ensure you hit all mobs with the attack (Barrage for example).

Anyway early leveling its awesome, and alot of people love the damage buff you do get from ranger class in general (15-20% pending how far you take it).

In short the later classes will pretty much overwrite Ranger later on.

(This is all based on my experiences with it getting to level 140ish, if someone has a better answer to this please do reply, thanks)

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So people that say ranger 3 is bad are purely talking pve ? Fletcher has horrible mechanics for pvp.

Maybe this can help you :

None of its skills scale well to warrant additional ranks, because of the nature of how scaling damage works in this game, it’s always better to invest into more additional hits (multiplicative scale)than it is to increase skill damage (additive scaling)

Increasing barrage to 15 from level 5 only gives you a +300 damage on your 3 barrage casts which equates to +1500 damage per cast and 4500 damage overall. When you have 1000 physical damage from stats, that 300 extra damage doesn’t look to fancy.

However, increasing multishot to level 15 from level 5 gives you 10 extra hits, going from 6 hits to 16 hits. This translates into 20 extra hits that all get added with damage from weapons, strengths, and buffs. So if you’re in your late game and have 1000 damage from gear and stats, those extra 20 hits translate into 20000 damage vs 4500 damage from barrage.

So when you math out how much potential ticks damage you can do in a 15 second window, people have found that if you go A2 for 11 hits on multishot x2, R1 for 5 hits with barrage x3, and flare shot for 30 hits in a 15 second duration, this translates into about an increase of 67 total hits that all get individually buffed by elemental damage, blessing, weapon damage, STR, physical damage, and crit attack. if you only went a1 ranger3, you only get 15 hits from barrage, 12 from multishot, and 12 from spiral arrow (39 hits vs 67 hits)

Also, the A2 swift step buff with steady aim5 is actually significantly stronger than steady aim 15 alone.

3 Likes

too many secrets padowan.

Funny thing is, I think you are a Fletcher too, and I saw you saying that.

Well, you do know we dont have time to spam a lot of skills cuz we need to magic arrow, bardbed, buff up (swift step and or steady aim) and we do have a room for one or 2 fast skill in our rotatio, but im 100% sure that you dont have time to cast multshot lvl 15 as a fletcher. The CD on magic arrow is 5 sec only, you have 5 sec to do it all and cast it again. And mobs / boss can move out of it, so, more time needed to proper use it.

I do agree with your numbers, but its about playstyle.

Im really tired to party up with anything archer 2 and I do saw them without swift step buffz, like 3/5 players do that on siaulai, DGs, etc.

I really dont have time to use 15618948941 skills and risk to lose magic arrow damage cuz im using or spaming other stuff, so, I cant see multishot, lvl 5 or 10 or 15 working over a fletcher skill.

But your mileage may vary.

@matheuscrosara

Ranger c3 is bad like archer c3, sapper c2, wugushi c2, scout c1, fletcher c3, musk, cannon, or anything can be bad if you dont know what you are doing. Again, playstyle >all.

Is the glass half empty or half full? Got it? :slight_smile:

I personally think multishot 10 is good enough for Fletcher’s, but on my A3 rogue falconer, I have multishot 16 (with skill gem) attributed to level 60 with a full strength build, and it does an insane amount of damage.

Especially when I have sneak hit up and all 34 hits have a 77.5% base chance to crit before even factoring in crit rate.

I don’t really reccomend this build, I just wanted to see theoretically how strong multishot can get, and it can do about 300k damage on as many monsters that can fit into the circling aoe. This build is going to be a lot worse when we get KToS nerfs to falconer though.

Multi shot lvl 15 locks you in place for ages, you can use 2x spiral arrow for 12 hits in half that time and allows you to be mobile and bursty, I am thinking out of a pvp perspective ofc I am considering rerolling from sapper to ranger c3 > scout > cannoneer.

With gvg/pvp in mind, ranger c3 would still be considered bad ?

I’m just using an example of multishot 15 compared to barrage15. I only advise going multishot 10 for Fletcher’s. And since Fletcher’s are a pure pve class, the eligibility of spiral arrow being a better pvp skill is redundant.

And yes, ranger3 is awful for pvp. It locks you out of ranks into quarrel shooter, hunter, and scout, which are super strong in pvp.

Quarrel auto attacks with running shot will deal more damage then rangers multi hits ?

I agree it takes 3 ranks to be usefull but so does quarrel shooter.

If at later ranks you won’t be using most if not all of the skills you got from an earlier rank, it makes that rank a waste and you would have rather picked an end-game-proof class for that rank.

The buff from A2 R1 is already stronger than the buff for R3, so by that definition a2 r1 is already more future proof than r3

well at rank 8 everyone will be archer c2.

archer c2 >>>>>>>>all

Anything sux without archer c2.

kneel, archer c2 comming.

Until they nerf swift step to factor in only base DEX critical in the critcal rate +25%, not equips and gems crt rate.

:joy:

They say Rangers are Rich. that’s all I can say.

people are avoiding R3 here on the forums like the plague. it’s overstated. it’s not as bad as how people make it out to be. having more levels on barrage can be handy. barrage is still reliable even beyond rank 4.

A2>R2 may give you the best of both worlds in buffs and the other options for classes before fletcher wouldn’t matter that much. also, don’t take pvp seriously. it’s underdeveloped and not worth building a build around it IMO