All games can be a time sink, but you can say that for anything else. The difference in all of it is that you have FUN.
But when you start out playing, you can’t even just play. You spend time researching outside of game. You spend time re-making character.
There is too much of a heavy punishment to pay when a “mistake” happens. In money (IF you are lucky as sometimes money won’t even fix it.) But even bigger is time.
This games biggest flaw is it makes you realize very fast that you’re wasting your time when you are being forced to re-make a character and start over.
Also I’ve paid for games before or game perks, cosmetics, etc. But never have I been “forced” into buying things because of game “mistakes” (skill reset potion). That is just ridiculous business model.
skill reset description:
"A very useful potion for those who just cannot get their skill build right"
Even that description is just a slap in the face.
Things change, outside your control even (nerfs). Whatever the case may be, there shouldn’t be a “right”.
TL;DR->
Game should be fun and not make you realize how much time you’re spending playing it.
This game has too heavy emphasis on getting a “skill build right”. Mistakes aren’t fun. Being punished isn’t fun. It doesn’t foster the discover and explore new spells and classes mentality of every other MMO.

