Deal more damage? So being able to hit Flying monster mean I deal more damage?
I don’t follow you here?
The example you gave are not valid because you name a type of monster. If you tell me some Monster is Immune to Heal then yes, but here it’s Flying versus Ground monsters and in TOS. I would argue 30%-40% roughly are flying Monsters.
That’s 30-40% of the monsters in the games immune to some skills and not just one type of attack like in your example.
Monster immune to Lightning and Flying would mean I cannot even kill it if it even exist in TOS.
Flying & Ground as never been a distinction in allowing a skill to hit something or not.
Resistance is another thing and yes if I would enter a zone with Holy monster immune to Heal I wouldn’t ever complain. It’s not like 30-40% of the monster are going to be Holy Type monster in a game.
Immunity exist in many MMO.
Immunity is not equal to Flying <> Ground.
As it is, the only reason I’m playing Cleric is because my team needed a healer. But as I see it, this game will be lacking Cleric in the long run, because let’s be real this game is a HUGE grindfest.
No one will enjoy leveling a Cleric past a certain point, especially 140+.
Unless you can have a dedicated partner/party 100% of the time, you’re better playing another class.
Anyway, my friends aren’t going to even play that game very long with all the limitation on trading, dungeon not working, the infestations of bots, the bugs, the hackers, and the ugly UI (especially adventurer journal, so unprofessional).
It’s funny because these game always fail for the simplest of reason and can’t keep the majority of their player-base instead they find themselves with very low population.
I actually love grinding and loved RO for it’s community (game wasn’t that great for anyone that even played it for more then a year.)
Here I’m asking developers and somehow many peoples come here to add their white knight flag and try to convince me that there is meaning in such a system existing, when in fact there really isn’t.
I created a Wizard for that very reason and I’m having a blast with him when I solo, I see Flying Monsters and laugh at them.
I’ll stick to cleric as a 100% party oriented. So when there come a time that there isn’t enough Cleric in the game, I will laugh and just play my Cleric with my friends and play my Wizards when they aren’t there.
That way I don’t have to deal with Flying monsters.
Here is my solution. Let’s see who is right in the end in 6-12 Months.


