Tree of Savior Forum

Why are the staff so passive about bots?

No. They don’t. You see once you become an adult and learn a thing or two about business instead of just flaming everywhere, you will see that games cost money to make.

They are definitely very, very far in the red at this point. If they make a profit in the first year of a game launch, that is an amazing achievement, especially considering they are publishing it themselves (for this version at least).

3 people @ $12/h could cover 1 server each. That’s utterly cheap for a company that will be making well over $100/day by leaps and bounds. I’D do it (basically a Junior GM, power to ban with verification from Lead GMs) but I don’t think IMC hires remote workers (shame, costs less).

And being in the red meaning doing anything, even at cost, to get out. A small staff of bot hunters is what they would consider “the cost of doing business”.

Source? lmao

???

The point is: they Will keep comming. Its incredibly hard to design a system against bots that isnt too intrusive for players. You can slow them down and make their work worthless, but you cant stop it at all.

About GMs online to Ban… Thats a realy nonsense request. Have you ever counted the number of channels in each server, in each low lvl map, in each one of the starter cities? 2 or 10 GMs would not be able to deal with it.

He’s basing his statement on typical business logic:

  • Servers
  • Website traffic
  • Staff wages
  • Fresh cash-shop + new game launch

So it’s fair to say, yeah, they aren’t bringing in too much money atm because of lack of things to actually buy…

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Oh, so he was just talking from his ass then. Sure there’s not ways to get TP without buying the overpriced founders packs, but they definitely have made a lot from the packs alone. I know a lot of people who have bought multiple (if not all) tiers.

Someone hasn’t worked a 12 hours shift in his life, has he…

12 hours + 10 channels, 20+ maps, split between 10 people = utterly possible. If you’ve worked in a call center you take some odd 5-20 calls in an hour. Since we’re not taking 5-20 minutes talking to each and every obvious bot, flagging them and sending them to a jail map would hardly be [quote=“vszalek, post:65, topic:226463”]
nonsense
[/quote]
Stop cooking up excuses, lazy…

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Thats why call centers have some of the biggest churning and number of law suits regarding employ mistakes.

You dont put a human being fighting against a bot, cuz the human part gonna make way more mistakes. They choose wisely, but need time to make it viable.

And about the 12h shift: never did, never will, n im totaly against it. ^^

Because stopping gold spammer is more important because they are basically making money off the game and IMC no like that. They would rather scams the players themselves. Besides, this is a problem that happens in every mmorpg game out there and is a continuing problem for all mmorpg games.

Banning bots doesn’t generate revenue though. If you’re paying someone $12 an hour to ban bots that are just an inconvenience to players… that’s not a very good business choice. Those funds are better invested in anti-cheat/bot software.

It’s like paying someone $12 an hour who works 40 hours a week to hold an umbrella over your head.

they could HARD NERF the silver and item drops (move all rare ones to higher level) in 1~50 level range. this way is harder for bosses and dont affect players too much, cus u can get 60+ in a day or two

It’s very hard to please everybody in this game.

To me i am amazed to see everyday a list of bots/gold sellers/exploiters being banned.

No, unlike you, I was talking with common sense and knowledge of the industry in mind. A game of this size takes tens of millions of dollars just to create. This is ignoring all the costs of setting up and maintaining servers. Games aren’t made on magic like you think they are. They take a large amount of people a long time and a lot of money to create anything substantial.

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RMT Botters reaction when they see Hackshield and Captcha’s implemented into the game:

24 hours is good enough; it just doesn’t SEEM good enough because multiple 3rd-parties are running their services on this game since it’s popular. You could say “Well they need to work even faster. 12 Hours now.”, and then what if the RMT’ers just increase the pace their Bots are deployed onto the server in response? You can’t have a 24-hour GM team who check all 4 servers and all channels for Bots along with reviewing all incoming logs at that time and hitting them within half a day, every day.

You also don’t see open positions for “Bot killer”, because most companies don’t even want to pay someone minimal wage just to ban bots since the job is so simple. You mean I have to pay you $5.25 USD (Current minimum wage in South Korea) to come in to work every day, sit on the starter maps, and just make a couple clicks on Bots that pass by while you listen to Coldplay and eat potato chips because your daily task is so simple? I can have my actual GM’s do that task along with their other customer service duties.

Mm… what else.

Oh. It’s better to ban a Lvl 40 Bot, than to ban a Lvl 4. Knock down my pile of wood and I laugh. Knock down my house of wood and I cry.

If you feed a stray cat, it’ll keep coming back.

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you should be content… blizz bans bots like once every 6 months-1 year. Sometimes it’s not as easy as it seems.

I’ve played hundreds of mmos literally and I don’t think there’s a single company that bans bots each day.

Thanks for summing up what I was going to say in a much smaller paragraph.

I don’t understand what is with today’s generation and their lack of understanding how much games cost to make. The business itself is in a rather unstable state at the moment, and it’s people like this that cause it.

Well, a lot of people are selfish and only want to think of themselves that’s why they dont bother understanding the other party’s standpoint.

That’s sadly very true. Nice name, by the way. All we need is some Etins up in here now.

I don’t understand why people don’t support p2p rather than a model that doesn’t work at all. Almost all free to play game becomes play to win at some point and fails.
The problem with f2p is the lack of focus on the game itself and more focus on what makes money and what makes money is the what they will focus on and it wouldn’t become a game about power ups and costumes. If it were p2p then they will be able to issue the problem faster because they don’t have to worry about money.