Tree of Savior Forum

What's the point of going Monk really?

Here is a skill that scales on INT:

Here is Carve Owl:

If you remember, certain wizard builds are popular with full CON for a reason - this is because most of the Wizard abilities do not scale with INT like it does for certain Cleric skills like Cure or Heal. Going full INT adds laughable damage endgame (around 400~500 damage?) for wizards because most of their abilities have high raw base power already. If you wanna know how I know this, I have a Wizard C3 - Elem C3 - Warlock friend who recently used a stat reset potion and went from full INT to full CON, and the damage difference is absurdly low that going full INT or even 1:1 INT CON would be pointless.

Like most high damage Wizard skills, Owl Carve also does not scale with INT, and as such the damage difference between high INT and no INT is barely noticeable at endgame.

The only reason why INT based DPS cleric classes need INT is specifically for Heal and Cure, which directly scale with INT.

1 Like

Good explanation.

I think, however, that a lot of people would still say it’s worth int, in the same way that it’s worth str for physical skills, which can have high base damage as well in the same way.

Tho Monk bleeding is based on physical attack, that means str can help that damage too right? That might be another reason to invest in str… Tho I might get some good Con too…

Yeah, but with the way current stats (INT and STR) scale with most available abilities, it’s better if people start taking on the idea that STR and INT doesn’t always mean the best possible damage. Thinking that something is magic and that you need INT to make it do proper damage is indeed reasonable but then again, if people don’t know how INT interacts with it, then they won’t learn that INT actually does little to increase its damage.

Yes, high STR will increase DoT damage. STR is still pretty much needed because STR doesn’t just increase damage like INT does, as it also adds critical attack.

1 Like

I would add Zaibas (Int) - Krivis and Aspergillum (Spr) - Chaplain to stats value list.

But I wonder if the difference of damage for Int x Con builds are higher for abilities with higher number of hits like:
Krivis 2*18 hits, Cure 38 hits, Carnivory 40hits, Owl no hit limit, etc.

Do you know?

Yes, it does. INT would amplify per hit making it more effective.

But like Blessing, at most it would add at least 200~300 damage per hit (that’s with 200~300 INT, assuming you went 1:1), which by late game standards isn’t that worth as opposed to the stats you can get out of CON.

For Clerics it’s a different story. Since INT scales with base damage of certain skills, it will actually increase a lot more damage. But for ones that do not scale with int, the above applies.

Thanks for confirming it.

Krivis and Cure scale is superb.
Both high hit count with +Int bonus each hit.
That explains the beast performance with Full Int build.

Owl is just fine without INT, it’s base damage is really good. Just carry a Catacombs Club and you’ll be fine, atleast for Endgame, especially if you’re planning to get Diev c3.
Owl is a godlike skill for farming. It’s that extra bit of AoE that Monk really needs for PvE.

Thing that bothers me of monk is that if you want C3 it has to be your R7 class due to how late you are able to pick it. Is monk worth taking as only C1?

I am leaning to druid myself on my c2d2, but I can say that if you go m9nk it’s best to go all the way for full power kamehameha.

It’s mostly either C2 or C3 Monk. C2 is pretty much mandatory to open up at least One Inch Punch and Energy Blast.

At R7, you have the option if you want to go Plague Doctor after Monk c2, which is also somewhat viable if you want a bit more utility and perform a lot better in PvP.

Monk c3 is done to maximize damage output of Energy Blast, since it scales extremely well per level (duration + damage). It further increases damage with One Inch Punch and Double Punch as well.

They should just give us Finger Offensive :slight_smile:

1 Like

Instead of money throwing for sure.
SomeCharacters