I myself would like a Dark Knight, that wields a scythe as it’s main weapon it would be more of a DPS class under swordsman tree of course, that sacrifices hp to deal loads of damage, but also has access to dark magic like drains absorbs etc., but mainly a DPS. Secondary weapon would be a greatsword.
Creator and Acid Demolition
AND HOMUNCUUUULUUUUUUSSSSSS
I like batman too. JK, well class that carry two-handedl axe or hammer
, and hmm, psychics
,
A viking class would be cool.
Mines more of a reaper kind http://vignette3.wikia.nocookie.net/finalfantasy/images/d/d2/XI_Dark_Knight_Artwork.jpg/revision/latest?cb=20100719003910
a full on Wind master
and yes it will have 1 lighting skill per circle… don’t know why wind and lighting are always mixed on mmo
A bard class that requires you to sing on microphone while following arrows (dance dance revolution) to cast skills
Toaru Kagaku no Railgun <3
I would like dual gun class 
If they add the blunderbuss (a gun that’s shorter than musket but longer than pistol) as main weapon, this may be viable 
“typical” Illusionist
Circle Skills:
AB - transforms an enemy weapon into a useless carrot - therefor the enemy wont recieve any bonuses from his weapon (weapon type etc remains the same) (duration at lv 1 5 seconds on 50 second CD - increases by 1 second for each level) - linker synergy
CD - summons a copy of yourself with a fixed amount of your max hp while youre being invisible/invulnerable to everyone (you also cannot be healed or recieve buffs) but able to cast skills (your damage is decreased by 50%) and move as usual - the copy cannot be healed and runs around mindlessly - as soon as the copy dies or after maximum of 20 seconds youre being revealed again (every second you spent in this state decreases your SP by a fixed amount of 2% per second) on a 60 second cooldown - each level raises the copies max HP by 30%
EF - Blows an Enemies mind - for a fixed duration all characters look the same for him (aka he could potentially attack his own allies) - this skill spreads to other allies who are being close to the first one whos affected by this status (not to actual enemies) - cannot be cured or resisted (aka lv 10 status effect) - 120 seconds cooldown - skill duration fixed 6 seconds - each level increases the number of times it can be spread to other people (being 1 addional target at lv 1) (good players can easly outmatch this skill - but might still be fun/useful)
GH - the enemy imagines himself of being hurt - therefor recieving continues damage over time based on the casters Base Spell DMG + INT (*0,4) + SPR (*0,6) - linker synergy - spell dmg and duration increases with each level - cannot be resisted
No Aang?
sad day…
All I want is a “KNIGHT” class, with a mix of Shield, 1H&2H sword and Spear skills and buffs. A hidden class that can fit in every Swordie build and can complement a lot of classes, with a skill similar to Plague Doctor’s use mask, but instead you put a helmet.
That’s the Dream…
soon.
I can tell you what is missing from our current class list…
The bard.
http://wiki.rebirthro.com/w/images/b/b3/The_Apple_of_Idun_Info.gif
Was such a key element in ragnarok online with bragi, reducing cast speed and cooldown times.
I don’t care really about the looks so much as I’d like to see a higher ranked cleric class that can heal the whole party besides the base class and priest which is only rank 1 & 2.
Centurion
Lancer
Murmillo
Can’t wait.
Axe class is most definitely needed!!! 
A different Lancer that isn’t a dragoon?
I didn’t mean Dragoon, I meant actual Lancer future class.
They are basically en extention of Hoplite, being 1H Spear + Shield class.
Oooohhhh I see. Yeah since dragoon is all about attack.
