You’re gonna see problems if you go STR but start out as Qs3. IMC gutted the atk spd boost on [running shot] understandably because of atk spd from DEX. If you aren’t going the atk spd route, you may as well not be a Qs3.
that may work better with cannon then
I wish we had more sinergy with other classes
Great guide
i have a question: have you tried the rogue variant of your guide? If yes, how did it perform?
Nope, I’ve not liked rogue since it depends too much on your positioning. Werewolf cards might be good but I rather keep the purple card slots for glazing golem or yeti cards.
It still sounds pretty good though.
Edit: I recorded my run in catacombs. My gear is only so-so at best.
you can try my build, it’s a2-sap2-wugu2-musket2
That looks good (and expensive too). I thought Boom Trap lvl 5 will not be enough to deal damage at later level but that shows it still quite useful.
You really need 1 gazing golem max. I don’t think you need rogue, it’s just a nice to have.
I don’t like rogue on my musk as more of a playstyle problem, so I don’t entirely disagree.
Interesting to note, you can use [oblique shot] with a rifle while mounted. Now since it is the only non-musketeer offensive skill (to my knowledge) that can be used with a rifle, could we get an attribute to reduce its cd by a lot? Possibly back to 0cd?
