Tree of Savior Forum

What is the Best Duo?

So I haven’t actually played ToS yet since I’m still waiting for the f2p release but before then I want to figure out which classes/builds work best together as a duo in PvE. The reason why I’m asking is because I want to play this game with my fiancee pretty much exclusively.

So what are your suggestions?

Thank you in advance for your help everyone!

Hi there, Currently im using a cleric1>preist2 And duoing with a swordsman. Pretty strong auto attacks from swordsman due to buff from priest such as blessing and sacrament. Heals come in handy too. Easy leveling and grinding imo. Just my experience though. :slight_smile:

Funny, I was thinking that exact same thing. Thanks for your input!

Your welcome. oh and do read up on blessing and sacrament. Theres some guides saying that its relevance to the end game is not really high. But than again, just play what u want to play but do some research on build paths because theres a ton of paths out there !

Anyways just my opinion. Have fun :slight_smile:

archer3qs3 with chrono seems pretty legit isnt it? u wont have heal tho, so u may go for cleric + soming else

If I was to push late to end game duoing exclusively, I’d probably go with with a wiz3/ele3/warlock and cleric2/diev3/druid1/plague1. Massive aoe dps with a few cc coupled with great heals, strong party buffs and occasional burst.

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That sounds awesome too! I’m liking all the ideas everyone.

Okay so a cleric is a must from what I’m getting. If the cleric was to go full support where should the skill points go?

That’s good advice. I hadn’t thought about planning for the end-game. I’ll check those guides out!

be care cause the wizz3ele3 ■■■■ was too boring (at least for me) and i had to reroll xD

Why do you say boring? I was looking up the skills and they look freaking awesome haha.

be careful of going full support. I read that in the late game, party’s dislike full support due to their lack of damage. So somewhere along the way Probably rank 7, u could get a damaging Circle such as Plague Doctor Or Druid i think. So u could support and help out in the damage department at the same time.
:slight_smile:

Yeah, I suppose full support is a little overkill, good point. :slight_smile:

yeah the skills are legit, but i dunno like really slow gameplay or soming, anyways this is just for me, obviously people can enjoy the class i guess

wiz3ele3warlock gets 3 damage spike, wiz3 magic missle for their first spike (amazing trash mob clearing) ele 3 frost cloud massive dps but can’t hit flying mobs and warlock. And dievdirby statues can aggro monsters although its not necessary cause dungeon mobs are aggressive.

So does the wiz3/ele3/warlock have good survival-ability? What skills does it have to protect itself and how does cleric2/div3/druid/plague support it? Thanks for all your replies btw. You’ve been so helpful!

wiz and a cleric /20chars

anything with a cleric tbh.

Wiz3Ele3Warlock1 survival is dependent on how much they invest into con. They’ll be able to go high con low int and still stay relevant in the DPS department for the most part. Being ranged is also a plus in not taking damage. As for protecting themself they have a few cc skills to choose from. Going wiz3 you get lvl15 sleep stunning monsters for 17s with an attack threshold of 15 before they wake up, earthquake which is not the best skill to use cause of sometimes scattering monsters but still a good cc knockdown skill. At ele2 you get freeze attribute on hail which in turn boosts electrocutes damage even further.

As cleric2/diev3/druid1/plague1, The cleric 2 is good for longer safety zone (invulnerability for x amount of hits/seconds) which is great for ele to stand in and cast skills so they don’t get canceled (bound to happen even with quick cast 50% casting speed). More heals and +1 skill buff. Diev statues can go from warp statue to decrease sp cost - increased sp recovery, 20% cd reduction (relevant for ele/warlock cds as they are subhigh 30s-44s), another form of invulnerability (going counterclockwise around statue for 18s+ invuln) and some form of dps from owl statue. Druid itself is more on the damage side which also compliments diev’s carve attack by turning monsters into plants thus increasing their own damage. And plague which gives even more burst damage from incineration as well as increasing health regen and status resist.

Me+Myself.

Otherwise Healer+DD


bcuz im a dps cleric