- each normal mob has a ton of hps and every hit does poison tick for huge damage that lasts for a long time and is stackable
- each portal has 250 mil hps, and you need to destroy 18 of them
- and most of all… leaving is FINAL, you cannot re-enter the mission; this means no rebuffing/repairing when you die (or when required after time), and if you lag out (I cannot imagine the lag with more than 25 people) you’re out for good
There must be some strategy for this mission:
- north part: there is one obelisk there with two crystals; I was told this is the reason monsters are uberpowerful and it should be destroyed; no idea what should be done here (destroy the obelisk? the crystals?)
- village part: those ballistas seem to do tremendous damage… maybe lure bosses there for faster kill?
- portal areas: I don’t remember if monsters simply spawn on the spot or come from the other areas, but if it’s the second case, it would be easy with some CC like ice walls to prevent monsters from interrupting while killing the portals
Anyway, the first thing to do is to bring more cannon fodder