Tree of Savior Forum

What about this assassin PvP GvG build?

On this build my focus is to be able to assassinate my target from distance N in close combat. Archer C1 is cuz C2 is pointless thanks to “Sneak Hit”. Ranger C1 cuz QS is C3 or nothing…i guess. Hunter cuz pet helps a lot on 1v1 and lvling and i just hate sapper. Scout cuz…well u prob know. Rogue C2 to back stab people to death and musk to shot people down with snipe and headshot.
I think it’s pretty solid but still want some other(experienced) people opinion. My concern is hunter C1…i’m sure it’s not awesome like C2 but not sure if it’s “ok” or “it’s gonna suck”. Hunter is not the core in this build it’s just some “extra” to cc people on 1v1 or rush dog to avoid that iron hook coming to my face. Anyway…say what u think! :smiley:
Ah…any advise on distribution if it’s wrong or could be best some other way, let me know.

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Most people say that rogue 1 is nice but i rly dont see why…C2 has back stab as a rly strong pretty much “one shot” skill and evasion, +50% evasion is pretty good i guess…lachrymator as far as i know is a cc and in ToS when we’r talking about cc…it’s never enough!

in pvp, if you try to do backstab would be mostly a suicidal act, you backstab>you get cc’d>you die, except if you found any moron running around solo, this would be the case.
evasion wont do you ■■■■ too.
lachrymator would be only really usefull skill here.

Hunter 1 will be your hell, you will barely control your pet, you need hunter 2 to make him “stable”.

but you got the point, rogue c2+ and musketeer are unhealthy in the same build.

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But that’s the point with backstab…to kill anyone that get away from the group, some mage trying to cast or something like that…most of the time i’ll use musk to kill people from distance.

Evasion i’m thinking about sword’s coming in close to kill me…a mage will prob not get in range to do something cuz i’ll just snipe him from afar and i’m not stupid to step on a ground DoT. :v

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Yeah but rogue is not about rushing in for the kill…it’s a patience class like most assassins in most games

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I dont think so…i saw lots of pvp videos and a rogue using back stab almost killed a rodelero. Back stab has high critical rate + sneak hit it’s a 100% crit chance and it’s a 2 charge skill so it’s like 4 hits in a roll with crits. This will one shot squishy but u can use it on tanks too. + it stuns.

The idea would be to use musket skills at first and use cloak while they are on CD to stay alive/ use rogue skills. I like the build. No idea about hunter skills though :confused:

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Yes! You pretty much got my idea! :smiley:

Swap is not a problem to me…and i know i’ll be the enemy team focus that’s why i’m using hunter + rogue so i can fight in close combat if they came close to me. :wink:

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I’m thinking the same BUT…in GvG there’s A LOT of cc’s so my pet will not be that good…that’s why i’m considering C1 only so i can do more with other rank.

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It’s not my first time as hunter, i was using hunter at beta and i love it…and YES retrive was my goal to just drag the enemy healer like “GET OVER HERE BISH”…BUT…but i dont think the pet will be able to do dis with ice walls and raises and traps and all the fkn cc’s and i did some research about hunter and most people that play as hunter say the same…pet can’t do sht with tons of cc on the battle ground and that’s why i’m bringing him to the battle as a body guard. If someone come to kill me my lizardog will bite them! XD

  • I can still neutralize the enemy healer in PvP(not GvG) with coursing + snipe
    ++ i already gave up on evasion after a little research about capture, I NEED IT! -
    So this 5 evasion points are now on capture
    +++ capture dont break cloak so…DAYUM
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