Tree of Savior Forum

Werewolf card myth busting

The case is:
-you have sneak hit lv 5 which +70% crit when attacking from the back
-you equip 8 lv 10 werewolf cards which mean 80% of your attack is considered back attack

Now, which one of these prediction is true?
A:80% from werewolf*70% from sneakhit= +56% crit chance. As long as you have 44% crit chance, then your crit will be 100% everytime you use sneak hit

B: werewolf and sneakhit are two different entity. 80% from werewolf means 8 out of 10 attack will be considered back attack. The unlucky 2 attack wont get +70% crit from sneak hit and when this happen even if you have 44% crit chance, your crit will stay 44%

If B is true, then 30% crit chance is enough already for rogue1

Case A is merely a probability calculation. On average, one would expect that you would have 56% chance to crit from sneak hit for each individual hit. However, achieving 100% crit rate is only possible with 10 werewolf cards (guarantees a back attack), else it’s all just luck.

Case B, I assume, is how it actually works, giving the probability you find in case A. However given that I have already learnt the dagger attribute I can’t really test it out.

The actual probability calculations are a little more complex.
Taking your scenario:

Base critical chance = 40% (for simplicity’s sake)
Sneak hit level 5 = 70%
8 werewolf cards = 80% chance of back attack

Chance of critical:

One of the cases:
Base critical chance did not work and werewolf + sneak hit works, or
Base crit works

If base crit works, doesn’t matter if werewolf proc or not.

Giving us:

(0.6 * 0.8 * (0.7 + 0.4)) + (0.4) = 0.928, Roughly 92.8% critical rate on average.
[Edit: Added basic crit chance to sneak hit chance assuming they stack.]

Perhaps someone that actually tested out the nature of werewolf cards + sneak hit could point out any flaws. This is all just theory, after all.


Edit: I do not know if having werewolf card forces each attack to be either front or back attack or not. The calculation might turn into:

_(0.6 * 0.8 * (0.7 + 0.4)) + (0.2 [Werewolf card failing] 0.4) = 0.608, Roughly 60.8% critical rate on average._*


Edit 2: Also not sure if Sneak Hit and Basic Crit are independent or not.

it has been tested that sneak hit add flat% chance to your basic crit chance. They are stackable.

do you mean even if we attack from the back but because we are very unlucky with our 8 werewolf, that attack doesnt considered as back attack? gulp. I dont think so. Everytime i use skill from the back it is 100% crit

I mean when attacking from places other than the back.

But then I realised that basic critical chance works the same either way, so it’s most likely the first case (doesn’t matter where we hit from for the basic critical rate to work).

Though 92.8% seems quite high.