I know this is a lot of theorizing but I already see many people making builds and plans for rank 8 clerics even though we only have a grasp of how exactly they’ll work. So to hell with it.
I have always wanted to make a shape shifter type of druid based off physical damage (STR/DEX) and I believe (and hope) that the new werewolf skill will open up a completely different path for druids to follow, away from the common INT / magic damage meta.
So the theorizing in here consists of: “how to make a (good) physical werewolf build when you probably won’t be able to use any other cleric skills while being transformed?”
Physical dps builds would probably want monk class in their builds. But in our case, we probably won’t be able to double punch spam while transformed (and also not pick many ranks from monk).
Also, as far as we know, transformation attacks count as skills, so getting extra hit buffs like sacrament or last rites probably won’t help with werewolf transformation either…
So what are your thoughts, guys? Diev for statues? Priest for blessing/revival? Cleric 3 for leaving heal carpets between transformations? Bokor for a zombie army of werewolves? Paladin for resist elements/conversion? Sadhu for… sadhu!?
Also on a side note, if the druid transform attributes work for werewolves, that’ll mean a 50% extra critical rate for werewolf builds! (I mean, werewolves are animals, right?). And they sorta look like large sized too (+75% max hp)!


And the damage still very low.